/*** Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved. File: ICompressionStream.hpp Date: 2021-7-14 Author: Reece ***/ #pragma once namespace Aurora::Compression { class ICompressionStream { public: /// Ingest n bytes from the input stream assigned to the compression object virtual AuStreamReadWrittenPair_t Ingest(AuUInt32 bytesFromUnprocessedInputSource) = 0; /// Limited stream API virtual bool ReadByProcessedN (void * /*opt*/, AuUInt32 minimumProcessed, AuStreamReadWrittenPair_t &pair, bool ingestUntilEOS = true) = 0; /// Limited stream API virtual bool ReadByProcessedN (void * /*opt*/, AuUInt32 minimumProcessed) = 0; /// Limited stream API virtual bool GoBackByProcessedN (AuUInt32 offset) = 0; /// Limited stream API virtual bool GoForwardByProcessedN(AuUInt32 offset) = 0; /// Compression only virtual void Flush() = 0; }; }