/*** Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved. File: auVector.hpp Date: 2022-2-1 File: AuroraUtils.hpp File: auROXTLUtils.hpp Date: 2021-6-9 Author: Reece ***/ #pragma once #if defined(__has_include) && !defined(_AUHAS_GLM) && defined(_AU_DETECT_GLM) #if __has_include() #define _AUHAS_GLM #endif #endif #if !defined(_AUHAS_GLM) static int AuMemcmp(const void *dest, const void *src, size_t n); template struct AuFVec { float elements[N]; inline bool operator ==(const AuFVec &other) const { return AuMemcmp(other.elements, elements, sizeof(elements)) == 0; } inline float operator [](AuUInt idx) const { return elements[idx]; } inline float &operator [](AuUInt idx) { return elements[idx]; } }; using AuVec3 = AuFVec<3>; using AuVec4 = AuFVec<4>; #else #include using AuVec3 = glm::vec3; using AuVec4 = glm::vec4; #endif