/*** Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved. File: FSRecursion.cpp Date: 2022-11-06 Author: Reece ***/ #include #include "FS.hpp" namespace Aurora::IO::FS { struct RecursiveDirIterator : IReadDir { AuSPtr pDir; AuList nextLevel; AuString curPath; AuString curSubDir; bool OpenDir(const AuString &str) { curPath = str; pDir = ReadDir(str); return bool(pDir); } bool OpenNext(const AuString &str) { curPath = str; pDir = ReadDir(str); return bool(pDir); } void DoNext() { this->pDir.reset(); if (!nextLevel.size()) { return; } auto a = nextLevel[0]; nextLevel.erase(nextLevel.begin()); pDir = ReadDir(curPath + "/" + a); curSubDir = a; } virtual StatEx *Next() override { if (!this->pDir) { return {}; } auto pNext = this->pDir->Next(); while (!pNext) { DoNext(); if (!this->pDir) { return {}; } pNext = this->pDir->Next(); } if (curSubDir.size()) { pNext->fileName.insert(pNext->fileName.begin(), curSubDir.begin(), curSubDir.end()); } if (pNext->bExistsDirectory) { nextLevel.push_back(pNext->fileName + "/"); } return pNext; } }; AUKN_SYM AuSPtr ReadDirRecursive(const AuString &string) { auto pObj = AuMakeShared(); if (!pObj) { SysPushErrorMem(); return {}; } if (!pObj->OpenDir(string)) { return {}; } return pObj; } }