/*** Copyright (C) 2022-2023 J Reece Wilson (a/k/a "Reece"). All rights reserved. File: IProtocolLimitable.hpp Date: 2022-9-14 Date: 2023-7-27 Author: Reece ***/ #pragma once namespace Aurora::IO::Protocol { struct IProtocolLimitable { virtual bool LimitHasHit() = 0; virtual void LimitReset() = 0; virtual void LimitSet(AuUInt uLength) = 0; virtual bool LimitPassthroughOnOverflow(bool bPassthrough) = 0; virtual AuUInt LimitGetIndex() = 0; }; }