#pragma once #define STATE_VECTOR_LENGTH 624 #define STATE_VECTOR_M 397 /* changes to STATE_VECTOR_LENGTH also require changes to this */ struct MTRand { AuUInt32 mt[STATE_VECTOR_LENGTH]; int index; AuThreadPrimitives::SpinLock lock; }; MTRand MT_SeedRand(AuUInt32 seed); AuUInt32 MT_NextLong(MTRand* rand);