31 lines
1.1 KiB
C++
31 lines
1.1 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: ThreadWorkerQueueShim.hpp
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Date: 2022-3-9
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Author: Reece
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***/
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#pragma once
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#include <Source/IO/Loop/Loop.hpp>
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#include <Source/IO/Loop/LoopQueue.hpp>
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namespace Aurora::Async
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{
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struct AsyncLoop : AuLoop::LoopQueue
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{
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ThreadStateBase *pParent;
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void OnFrame();
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virtual bool AddCallback (const AuSPtr<AuLoop::ILoopSource> &source, const AuSPtr<AuLoop::ILoopSourceSubscriber> &subscriber) override;
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virtual bool AddCallbackEx(const AuSPtr<AuLoop::ILoopSource> &source, const AuSPtr<AuLoop::ILoopSourceSubscriberEx> &subscriber) override;
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virtual bool AddCallback (const AuSPtr<AuLoop::ILoopSourceSubscriber> &subscriber) override;
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virtual bool Commit () override;
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void Schedule();
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bool CommitPending();
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private:
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AuUInt32 commitPending_ {};
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};
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} |