38 lines
921 B
C++
38 lines
921 B
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: ThreadState.hpp
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Date: 2021-11-1
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Author: Reece
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***/
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#pragma once
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#include "IThreadPoolInternal.hpp"
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#include "AuThreadState.hpp"
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#include "AuGroupWorkQueue.hpp"
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namespace Aurora::Async
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{
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struct GroupState;
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struct AsyncLoop;
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struct ThreadState : ThreadStateBase
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{
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ThreadState() :
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running(true, false, true),
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isDeadEvent(false, false, true)
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{ }
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// :vomit:
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AuSemaphore syncSema;
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AuEvent isDeadEvent;
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bool exiting {};
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bool shuttingdown {};
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bool exitingflag2 {};
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AuThreadPrimitives::Event running;
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AuListOfHeap<WorkEntry_t> pendingWorkItems;
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bool bAlreadyDoingExitTick {};
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AuThreadPrimitives::SpinLock externalFencesLock;
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AuList<AuThreading::IWaitable *> externalFences;
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};
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} |