100 lines
1.8 KiB
C++
100 lines
1.8 KiB
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: CriticalSection.cpp
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Date: 2021-6-12
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Author: Reece
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***/
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#include <Source/RuntimeInternal.hpp>
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#include "CriticalSection.hpp"
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namespace Aurora::Threading::Primitives
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{
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CriticalSection::CriticalSection()
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{
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owner_ = nullptr;
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count_ = 0;
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}
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CriticalSection::~CriticalSection()
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{
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}
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bool CriticalSection::HasOSHandle(AuMach &mach)
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{
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return false;
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}
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bool CriticalSection::TryLock()
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{
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auto cur = Threads::GetThread();
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if (owner_ == cur)
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{
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count_++;
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return true;
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}
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if (!mutex_.TryLock())
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{
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return false;
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}
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owner_ = cur;
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count_ = 1;
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return true;
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}
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void CriticalSection::Lock()
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{
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auto status = Lock(0);
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SysAssert(status, "Spurious critical section wakeup");
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}
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bool CriticalSection::Lock(AuUInt64 timeout)
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{
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auto cur = Threads::GetThread();
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if (owner_ == cur)
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{
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count_++;
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return true;
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}
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if (!Aurora::Threading::WaitFor(&mutex_, timeout))
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{
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return false;
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}
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owner_ = cur;
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count_ = 1;
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return true;
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}
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void CriticalSection::Unlock()
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{
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if (--count_ == 0)
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{
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owner_ = nullptr;
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mutex_.Unlock();
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}
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}
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bool CriticalSection::HasLockImplementation()
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{
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return true;
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}
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AUKN_SYM IWaitable *CriticalSectionNew()
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{
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return _new CriticalSection();
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}
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AUKN_SYM void CriticalSectionRelease(IWaitable *critical)
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{
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SafeDelete<CriticalSection *>(critical);
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}
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} |