32 lines
781 B
C++
32 lines
781 B
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuArrow.hpp
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Date: 2022-02-03
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Author: Reece
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***/
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#pragma once
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namespace Aurora::Grug
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{
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struct Arrow;
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using GrugReport_f = void(*)(Arrow *);
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struct Arrow
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{
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AuThreadPrimitives::SpinLock spinSemaphore;
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bool bPermitRunAhead;
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GrugThread thread;
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GrugReport_f pCallback;
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GrugReport_f pCallbackRunaway;
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};
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void HurlArrow(Arrow *pArrow, GrugReport_f pCallback, GrugReport_f pCallbackRunaway);
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void ArrowWait(Arrow *pArrow);
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void ArrowThreadAsyncSafe(Arrow *pArrow);
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void HurlRaiseProblematicEvent(Arrow *pArrow);
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void HurlFatalEvent(Arrow *pArrow);
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void DequeueOneArrow();
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void DeinitArrows();
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} |