Reece
e5e36bd887
[*] Fix deadlock in the async subsystem (NoLockShutdown vs Shutdown in exception handler) [+] Added ProccessMap NT variant [+] Added ToolHelp image profiling [*] Improved exception awareness [*] Delegated SpawnThread to isolated TU, ready for reuse for RunAs and XNU Open - now with horrible evil alloc that could fail [+] Added header for future api 'UtilRun' [*] Improve NT core detection [*] Changed small affinity bitmap to AuUInt64 instead of AuUInt32 [+] Added data structure to hold cpuids/affinity masks [+] Implemented logger sinks [+] Implemented logger glue logic [*] Began migrating older loggers to sink-based default devices [*] Minor refactors [*] Improved internal exception discarding, not yet nothrow capable [*] Minor create directory fix
394 lines
11 KiB
C++
394 lines
11 KiB
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: Locale.cpp
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Date: 2021-6-11
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Author: Reece
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***/
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#define I_REALLY_NEED_WIDECHAR_PUBAPI
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#include <Source/RuntimeInternal.hpp>
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#include "Locale.hpp"
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#if !defined(AU_NO_CPPLOCALE)
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#include <locale>
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#include <codecvt>
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#endif
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#include <wchar.h>
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#include <tuple>
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namespace Aurora::Locale
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{
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static AuString gCountryCode;
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static AuString gLanguageCode;
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static AuString gCodeset;
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static ECodePage gInternalCodePage = ECodePage::eUnsupported;
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// Note: [0] out of touch boomers deprecated std::wstring_convert before going for a nappy. we do not have a replacement yet
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// [1] the native win32 implementation appears to be more optimized than MSVC/stl
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#if !defined(AU_NO_CPPLOCALE)
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static std::wstring_convert<std::codecvt_utf8<wchar_t>> gUtf8Conv;
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#endif
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AUKN_SYM AuString ConvertFromWChar(const wchar_t *in)
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{
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try
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{
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return ConvertFromWChar(in, wcslen(in));
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}
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catch (...)
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{
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SysPushErrorMem("ConvertFromWChar failed");
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return {};
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}
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}
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AUKN_SYM AuString ConvertFromWChar(const wchar_t *in, AuMach length)
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{
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try
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{
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#if defined(AU_HAS_MSFT_NATIONALLANGSUPPORT)
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AuString ret;
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auto chars = WideCharToMultiByte(CP_UTF8, 0, in, length, NULL, 0, NULL, NULL);
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if (!chars)
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{
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return {};
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}
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ret.resize(chars);
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WideCharToMultiByte(CP_UTF8, 0, in, length, ret.data(), ret.size(), NULL, NULL);
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return ret;
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#elif !defined(AU_NO_CPPLOCALE)
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return gUtf8Conv.to_bytes(std::wstring(in, wcslen(in)));
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#else
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SysPushErrorUnimplemented("ConvertFromWChar");
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return {};
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#endif
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}
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catch (...)
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{
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SysPushErrorMem("ConvertFromWChar failed");
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Debug::CheckErrors();
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}
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return {};
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}
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AUKN_SYM std::wstring ConvertFromUTF8(const AuString &in)
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{
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try
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{
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#if defined(AU_HAS_MSFT_NATIONALLANGSUPPORT)
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std::wstring ret;
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auto chars = MultiByteToWideChar(CP_UTF8, 0, in.c_str(), in.length(), NULL, 0);
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if (!chars)
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{
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return {};
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}
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ret.resize(chars);
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MultiByteToWideChar(CP_UTF8, 0, in.c_str(), in.length(), ret.data(), ret.size());
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return ret;
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#elif !defined(AU_NO_CPPLOCALE)
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return gUtf8Conv.from_bytes(in);
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#else
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SysPushErrorUnimplemented("ConvertFromUTF8");
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return {};
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#endif
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}
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catch (...)
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{
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SysPushErrorMem("ConvertFromUTF8 failed");
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Debug::CheckErrors();
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}
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return {};
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}
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ECodePage GetInternalCodePage()
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{
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return gInternalCodePage;
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}
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AuString const &GetInternalCodePageString()
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{
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return gCodeset;
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}
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#if defined(AU_HAS_MSFT_NATIONALLANGSUPPORT)
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static void SetCodesetCommonGuessWin32()
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{
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int acp = GetACP();
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if (acp == CP_CHINESE)
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{
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gCodeset = "GB18030";
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gInternalCodePage = ECodePage::e18030;
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}
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else if (acp == CP_UTF8)
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{
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gCodeset = "UTF-8";
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gInternalCodePage = ECodePage::eUTF8;
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}
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else if (acp == CP_UTF_16)
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{
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gCodeset = "UTF-16";
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gInternalCodePage = ECodePage::eUTF16;
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}
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else if (acp == CP_UTF_16 + 1)
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{
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gCodeset = "UTF-16";
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gInternalCodePage = ECodePage::eUTF16BE;
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}
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else if (acp == CP_LATIN_1)
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{
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gCodeset = "Latin-1";
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gInternalCodePage = ECodePage::eLatin1;
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}
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else if (acp == CP_2312_LIMITED_GBK)
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{
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gCodeset = "GBK";
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gInternalCodePage = ECodePage::eGBK;
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}
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else if (acp == 437)
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{
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gCodeset = "IBM437";
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gInternalCodePage = ECodePage::eSysUnk;
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}
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else if (acp == CP_SHIFTJIS)
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{
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gCodeset = "SJIS";
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gInternalCodePage = ECodePage::eSJIS;
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}
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else
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{
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gCodeset = "MS-" + AuToString(acp);
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gInternalCodePage = ECodePage::eSysUnk;
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}
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}
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static void SetLanguageWin32()
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{
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int ret;
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wchar_t name[LOCALE_NAME_MAX_LENGTH] = { 0 };
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ret = LCIDToLocaleName(LOCALE_USER_DEFAULT, name, LOCALE_NAME_MAX_LENGTH, LOCALE_ALLOW_NEUTRAL_NAMES);
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SysAssert(ret, "Couldn't acquire win32 locale information");
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wchar_t language[LOCALE_NAME_MAX_LENGTH] = { 0 };
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ret = GetLocaleInfoEx(name, LOCALE_SISO639LANGNAME, language, LOCALE_NAME_MAX_LENGTH);
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SysAssert(ret, "Couldn't acquire win32 provided ISO 639 map of {}", ConvertFromWChar(name));
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wchar_t country[LOCALE_NAME_MAX_LENGTH] = { 0 };
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ret = GetLocaleInfoEx(name, LOCALE_SISO3166CTRYNAME, country, LOCALE_NAME_MAX_LENGTH);
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SysAssert(ret, "Couldn't acquire win32 provided ISO 3166 map of {}", ConvertFromWChar(name));
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gCountryCode = ConvertFromWChar(country);
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gLanguageCode = ConvertFromWChar(language);
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SetCodesetCommonGuessWin32();
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}
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#elif defined(AURORA_IS_POSIX_DERIVED)
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static AuHashMap<unsigned char, AuString> ParseLocaleString(const AuString &locale)
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{
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static auto isCharacterSplitter = [&](unsigned char ch) -> bool
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{
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static AuList<unsigned char> characterSplitters = { '.', '_', '@' };
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for (auto const splitter : characterSplitters)
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{
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if (splitter == ch)
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{
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return true;
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}
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}
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return false;
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};
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AuHashMap<unsigned char, AuString> parseTable;
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AuMach startingIndex = 0;
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unsigned char startingCharacter = '!';
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for (AuMach i = 0; i < locale.size(); i++)
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{
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unsigned char curCh = locale[i];
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if (!(isCharacterSplitter(curCh)))
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{
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continue;
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}
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parseTable.insert(AuMakePair(startingCharacter, locale.substr(startingIndex, i - startingIndex)));
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startingIndex = i + 1;
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startingCharacter = curCh;
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}
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parseTable.insert(AuMakePair(startingCharacter, locale.substr(startingIndex, locale.size() - startingIndex)));
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return parseTable;
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}
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static void SetLanguageUnix()
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{
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#if 0
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// this doesn't seem to work with libc++ lol?
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auto locale = -std::--locale("").name();
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#else
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setlocale(LC_ALL, "");
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AuString locale = setlocale(LC_ALL, NULL);
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#endif
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if (locale == "C")
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{
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AuLogWarn("Improperly configured UNIX environment.");
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AuLogWarn("This localization detection code was written in 2020, please follow the `language[_territory][.codeset][@modifier]` convention for user/sys locales.");
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AuLogWarn("'C' is not a language, country, or anything with which we can discern anything meaningful from. Fix your scuffed unix operating system and try again later...");
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SysPanic("You fools");
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}
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auto parseTable = ParseLocaleString(locale);
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AuString *lc;
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if ((AuTryFind(parseTable, '!', lc)) && (lc->size()))
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{
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gLanguageCode = *lc;
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}
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else
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{
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AuLogWarn("Improperly configured UNIX environment.");
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AuLogWarn("Couldn't discern language from localization string: {}", locale);
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SysPanic("You fools");
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}
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AuString *cc;
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if ((AuTryFind(parseTable, '_', cc)) && (cc->size()))
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{
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gCountryCode = *cc;
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}
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else
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{
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gCountryCode = "GB";
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}
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AuString *cs;
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if ((AuTryFind(parseTable, '.', cs)) && (cs->size()))
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{
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gCodeset = *cs;
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}
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else
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{
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gCodeset = "UTF-8"; //also technically not true, but most UNIX/Linux applications expect UTF8 byte stirngs or UTF-32 wchar_t strings. this assumption shouldn't break anything
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}
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}
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#define AURORA_HAS_UNIXLOCALE
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#endif
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#if defined(AURORA_PLATFORM_WIN32) || defined(AURORA_PLATFORM_LINUX) || defined(AURORA_PLATFORM_BSD)
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static void SetLanguageEnvBlock()
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{
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const char *language;
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if (language = getenv("AURORA_ENV_LANGUAGE"))
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{
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gLanguageCode = language;
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}
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const char *countryCode;
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if (countryCode = getenv("AURORA_ENV_COUNTRY"))
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{
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gCountryCode = countryCode;
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}
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// You may not overload codeset on win32 targets
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const char *codeSet;
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if (codeSet = getenv("AURORA_ENV_CODESET"))
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{
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gCodeset = codeSet;
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}
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}
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#define AURORA_HAS_ENVBLOCK
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#endif
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static void GuessSystemECodePage()
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{
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if (gInternalCodePage != ECodePage::eUnsupported)
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{
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return;
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}
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if (gCodeset == "UTF-8")
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{
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gInternalCodePage = ECodePage::eUTF8;
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}
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else if (gCodeset == "UTF-16")
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{
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// TODO: is big endian
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gInternalCodePage = ECodePage::eUTF16;
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}
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else if (gCodeset == "UTF-32")
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{
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// TODO: is big endian
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gInternalCodePage = ECodePage::eUTF32;
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}
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else if (gCodeset == "SJIS")
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{
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gInternalCodePage = ECodePage::eSJIS;
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}
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// a history of chinese locales
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else if (gCodeset == "GB18030") // is the new legally defined standard
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{
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gInternalCodePage = ECodePage::e18030;
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}
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else if (gCodeset == "GBK") // GB18030 is derived from GBK, GBK is drived from GB2312
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{
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gInternalCodePage = ECodePage::eGBK;
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}
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else if (gCodeset == "GB2312") // GBK is drived from GB2312, GB2312 is derived from telegraph shid
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{
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gInternalCodePage = ECodePage::e2312;
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}
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else
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{
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gInternalCodePage = ECodePage::eSysUnk;
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}
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}
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void Init()
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{
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#if defined(AU_HAS_MSFT_NATIONALLANGSUPPORT)
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SetLanguageWin32();
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#elif defined(AURORA_HAS_UNIXLOCALE)
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SetLanguageUnix();
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#endif
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#if defined(AURORA_HAS_ENVBLOCK)
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SetLanguageEnvBlock();
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#endif
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GuessSystemECodePage();
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gLanguageCode = AuToLower(gLanguageCode);
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gCountryCode = AuToUpper(gCountryCode);
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gCodeset = gCodeset;
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AuLogDbg("Initialized default localization information (language: {}, country: {}, codeset: {})", gLanguageCode, gCountryCode, gCodeset);
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}
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static bool gLockLocale = false;
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AUKN_SYM void RuntimeOverloadLocality(const AuPair<AuString, AuString> &locality)
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{
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SysAssert(!AuExchange(gLockLocale, true), "Locality has been locked");
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gLanguageCode = AuToLower(locality.first);
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gCountryCode = AuToUpper(locality.second);
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}
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AUKN_SYM LocalizationInfo GetLocale()
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{
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gLockLocale = true;
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return LocalizationInfo(gLanguageCode, gCountryCode, gCodeset, gInternalCodePage);
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}
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}
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