249 lines
5.4 KiB
C++
249 lines
5.4 KiB
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: RWLock.cpp
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Date: 2021-6-12
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Author: Reece
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***/
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#include <Source/RuntimeInternal.hpp>
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#include "RWLock.hpp"
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namespace Aurora::Threading::Primitives
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{
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template<bool isread>
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void RWLockAccessView<isread>::Unlock()
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{
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if constexpr (isread)
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{
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this->parent_.UnlockRead();
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}
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else
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{
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this->parent_.UnlockWrite();
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}
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}
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template<bool isread>
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bool RWLockAccessView<isread>::Lock(AuUInt64 timeout)
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{
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if constexpr (isread)
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{
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return this->parent_.LockRead(timeout);
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}
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else
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{
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return this->parent_.LockWrite(timeout);
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}
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}
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template<bool isread>
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bool RWLockAccessView<isread>::TryLock()
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{
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if constexpr (isread)
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{
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return this->parent_.TryLockRead();
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}
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else
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{
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return this->parent_.TryLockWrite();
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}
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}
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RWLockImpl::RWLockImpl() : read_(*this), write_(*this)
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{
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}
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RWLockImpl::~RWLockImpl()
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{
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this->mutex_.reset();
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this->condition_.reset();
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}
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bool RWLockImpl::Init()
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{
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this->mutex_ = ConditionMutexUnique();
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if (!this->mutex_)
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{
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return false;
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}
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this->condition_ = ConditionVariableUnique(AuUnsafeRaiiToShared(mutex_));
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if (!this->condition_)
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{
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return false;
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}
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return true;
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}
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bool RWLockImpl::LockRead(AuUInt64 timeout)
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{
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AU_LOCK_GUARD(mutex_);
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if (this->state_ == -1 && this->reentrantWriteLockHandle_ == AuThreads::GetThreadId())
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{
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return true;
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}
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while (this->state_ < 0 /* || this->writersPending_*/)
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{
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if (!this->condition_->WaitForSignal(timeout))
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{
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return false;
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}
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if (this->writersPending_)
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{
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// Meh, let's just DoS the cpu with the readers until we find the writer for low unlock-from-final-read latency
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// The writer should be prio, and it's already having a terrible day by stalling. Let's not play bounce the signal through contexts (we were likely a signal, not a broadcast)
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this->condition_->Broadcast();
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continue;
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}
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}
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this->state_++;
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return true;
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}
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bool RWLockImpl::LockWrite(AuUInt64 timeout)
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{
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AU_LOCK_GUARD(this->mutex_);
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this->writersPending_++;
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while (this->state_ != 0)
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{
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if (!this->condition_->WaitForSignal(timeout))
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{
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this->writersPending_--;
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return false;
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}
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}
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this->reentrantWriteLockHandle_ = AuThreads::GetThreadId();
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this->writersPending_--;
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this->state_ = -1;
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return true;
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}
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bool RWLockImpl::TryLockRead()
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{
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if (this->state_ == -1)
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{
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return this->reentrantWriteLockHandle_ == AuThreads::GetThreadId();
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}
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AU_LOCK_GUARD(mutex_);
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this->state_++;
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return true;
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}
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bool RWLockImpl::TryLockWrite()
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{
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AU_LOCK_GUARD(this->mutex_);
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if (this->state_ > 0)
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{
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return false;
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}
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this->reentrantWriteLockHandle_ = AuThreads::GetThreadId();
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this->state_ = -1;
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return true;
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}
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void RWLockImpl::UnlockRead()
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{
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AU_LOCK_GUARD(this->mutex_);
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if (this->state_ == -1)
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{
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SysAssertDbg(this->reentrantWriteLockHandle_ == AuThreads::GetThreadId());
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return;
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}
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auto val = --this->state_;
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if ((val == 1) && (this->bElevaterPending_))
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{
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this->condition_->Signal();
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}
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if (val == 0)
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{
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this->condition_->Signal();
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}
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}
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void RWLockImpl::UnlockWrite()
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{
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AU_LOCK_GUARD(this->mutex_);
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this->state_ = 0;
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this->condition_->Broadcast();
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}
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bool RWLockImpl::UpgradeReadToWrite(AuUInt64 timeout)
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{
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AU_LOCK_GUARD(this->mutex_);
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while (this->state_ != 1)
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{
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this->bElevaterPending_ = true;
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if (!this->condition_->WaitForSignal(timeout))
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{
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return false;
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}
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}
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this->bElevaterPending_ = false;
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this->reentrantWriteLockHandle_ = AuThreads::GetThreadId();
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this->state_ = -1;
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return true;
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}
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bool RWLockImpl::DowngradeWriteToRead()
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{
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AU_LOCK_GUARD(this->mutex_);
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if (this->state_ != -1)
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{
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return false;
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}
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this->condition_->Broadcast();
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this->state_ = 1;
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return true;
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}
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IWaitable *RWLockImpl::AsReadable()
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{
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return &this->read_;
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}
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IWaitable *RWLockImpl::AsWritable()
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{
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return &this->write_;
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}
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AUKN_SYM IRWLock *RWLockNew()
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{
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auto ret = _new RWLockImpl();
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if (!ret)
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{
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return nullptr;
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}
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if (!ret->Init())
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{
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delete ret;
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return nullptr;
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}
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return ret;
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}
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AUKN_SYM void RWLockRelease(IRWLock *waitable)
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{
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AuSafeDelete<RWLockImpl *>(waitable);
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}
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} |