Jamie Reece Wilson
83f34b0c47
03:28:55:638 17>2 of 53388 functions (<0.1%) were compiled, the rest were copied from previous compilation. 03:28:55:638 17> 0 functions were new in current compilation 03:28:55:638 17> 65 functions had inline decision re-evaluated but remain unchanged 03:28:56:749 17>Finished generating code the header of const AuString & is the same as std::string_view therefore nothing changes. in fact, we still need to alloc strings a bunch of times for a zero terminated string. worse, <c++20 always allocs each time we want to access a hashmap with o(1) lookup, making small hashmaps kinda pointless when we always have to alloc+copy (thx std) perhaps this will help some language binders
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: Commands.hpp
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Date: 2021-6-10
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Author: Reece
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***/
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#pragma once
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#include <Aurora/Parse/Parse.hpp>
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#include "ICommandSubscriber.hpp"
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namespace Aurora::Async
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{
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struct WorkerPId_t;
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}
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namespace Aurora::Console::Commands
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{
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AUKN_SYM void AddCommand(const AuROString &tag, const Parse::ParseObject &commandStructure, const AuSPtr<ICommandSubscriber> &subscriber);
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AUKN_SYM void RemoveCommand(const AuROString &tag);
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/**
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* Dispatch a command to the main thread or aurora async overloaded command dispatcher thread worker id
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*/
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AUKN_SYM bool DispatchCommand(const AuROString &string);
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/**
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* Parses `string` and dispatches the parsed command on the current thread instantly
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*/
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AUKN_SYM bool DispatchCommandThisThread(const AuROString &string);
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/**
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* Parses `string` on the current thread and then schedules the ICommandSubscriber callback on the specified thread
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*/
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AUKN_SYM bool DispatchCommandToAsyncRunner(const AuROString &string, Async::WorkerPId_t id);
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} |