AuroraRuntime/Source/IO/Character/BufferedLineReader.hpp
Jamie Reece Wilson 83f34b0c47 [*] I was right. String views are [mostly] pointless (*)
03:28:55:638  17>2 of 53388 functions (<0.1%) were compiled, the rest were copied from previous compilation.
03:28:55:638  17>  0 functions were new in current compilation
03:28:55:638  17>  65 functions had inline decision re-evaluated but remain unchanged
03:28:56:749  17>Finished generating code

the header of const AuString & is the same as std::string_view therefore nothing changes. in fact, we still need to alloc strings a bunch of times for a zero terminated string. worse, <c++20 always allocs each time we want to access a hashmap with o(1) lookup, making small hashmaps kinda pointless when we always have to alloc+copy (thx std)

perhaps this will help some language binders
2024-04-19 05:58:08 +01:00

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/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: BufferedLineReader.hpp
Date: 2022-1-29
Author: Reece
***/
#pragma once
namespace Aurora::IO::Character
{
struct BufferedLineReader : IBufferedLineReader
{
BufferedLineReader(AuSPtr<IStreamReader> reader);
virtual bool ReadBytes(AuUInt32 length) override;
virtual AuList<AuString> ReadLines() override;
virtual void Flush() override;
private:
AuSPtr<IStreamReader> pInputStream_;
AuByteBuffer buffer_;
bool flushLine_ {};
AuMutex lock_;
};
}