201 lines
5.7 KiB
C++
201 lines
5.7 KiB
C++
/***
|
|
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
|
|
|
File: AuBaseStream.cpp
|
|
Date: 2022-2-14
|
|
Author: Reece
|
|
***/
|
|
#include <Source/RuntimeInternal.hpp>
|
|
#include "AuCompression.hpp"
|
|
#include "AuIngestableReadBase.hpp"
|
|
#include "AuBaseStream.hpp" // now required for *.inl
|
|
#include "AuIngestableReadBase.inl"
|
|
#include "AuBaseStream.hpp"
|
|
|
|
namespace Aurora::Compression
|
|
{
|
|
AuStreamReadWrittenPair_t BaseStream::ReadEx(const AuMemoryViewWrite &/*optional/nullable*/destination,
|
|
bool bIngestUntilEOS)
|
|
{
|
|
AU_LOCK_GUARD(this->_spinlock);
|
|
|
|
AuUInt32 dwRead {}, dwBytesWritten {};
|
|
|
|
if (!destination.length && !destination.ptr)
|
|
{
|
|
return {0, this->pOutputBuffer_->RemainingBytes()};
|
|
}
|
|
|
|
if (bIngestUntilEOS)
|
|
{
|
|
while (this->pOutputBuffer_->RemainingBytes() < destination.length)
|
|
{
|
|
auto toRead = destination.length ? AuUInt32(destination.length - this->pOutputBuffer_->RemainingBytes()) : 10 * 1024;
|
|
|
|
// TODO: I was trying to get out of stream memory to explode less with real code. bIngestUntilEOS users are usually lazy decompressors
|
|
// This was just to give a chance to yield, because theres no API to process after end of write condition; we always ended up failing.
|
|
// ...
|
|
// I think this rate limiter can be removed. Something else was the primary factor.
|
|
toRead = AuMin<AuUInt32>(toRead, 1024 * 10);
|
|
|
|
auto realPair = Ingest_s(toRead);
|
|
dwRead += realPair.first;
|
|
|
|
if (realPair.second == 0)
|
|
{
|
|
//if (!this->pOutputBuffer_->RemainingBytes(true))
|
|
//{
|
|
// return {};
|
|
//}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
dwBytesWritten = this->pOutputBuffer_->Read(destination.ptr, destination.length, destination.ptr == nullptr);
|
|
return { dwRead, dwBytesWritten };
|
|
}
|
|
|
|
AuUInt32 BaseStream::GetAvailableProcessedBytes()
|
|
{
|
|
AU_LOCK_GUARD(this->_spinlock);
|
|
return this->pOutputBuffer_->RemainingBytes(true);
|
|
}
|
|
|
|
AuUInt32 BaseStream::Read(const AuMemoryViewWrite & /*opt*/ destination)
|
|
{
|
|
AU_LOCK_GUARD(this->_spinlock);
|
|
if (!destination.length && !destination.ptr)
|
|
{
|
|
return this->pOutputBuffer_->RemainingBytes();
|
|
}
|
|
|
|
return this->pOutputBuffer_->Read(destination.ptr, destination.length, destination.ptr == nullptr);
|
|
}
|
|
|
|
bool BaseStream::GoBackByProcessedN(AuUInt32 dwOffset)
|
|
{
|
|
AU_LOCK_GUARD(this->_spinlock);
|
|
return this->pOutputBuffer_->ReaderTryGoBack(dwOffset);
|
|
}
|
|
|
|
bool BaseStream::GoForwardByProcessedN(AuUInt32 dwOffset)
|
|
{
|
|
AU_LOCK_GUARD(this->_spinlock);
|
|
if (!dwOffset)
|
|
{
|
|
return true;
|
|
}
|
|
return this->pOutputBuffer_->ReaderTryGoForward(dwOffset);
|
|
}
|
|
|
|
AuStreamReadWrittenPair_t BaseStream::Ingest(AuUInt32 dwBytesFromUnprocessedInputSource)
|
|
{
|
|
AU_LOCK_GUARD(this->_spinlock);
|
|
|
|
if (!dwBytesFromUnprocessedInputSource)
|
|
{
|
|
return {};
|
|
}
|
|
|
|
return Ingest_s(dwBytesFromUnprocessedInputSource);
|
|
}
|
|
|
|
bool BaseStream::IsValid()
|
|
{
|
|
return this->uBufferSize_ ? (this->pOutputBuffer_ && this->pOutputBuffer_->IsValid()) : true;
|
|
}
|
|
|
|
AuSPtr<Memory::ByteBuffer> BaseStream::GetBuffer()
|
|
{
|
|
return this->pOutputBuffer_;
|
|
}
|
|
|
|
void BaseStream::SetBuffer(const AuSPtr<Memory::ByteBuffer> &pBuffer)
|
|
{
|
|
if (!pBuffer)
|
|
{
|
|
this->pOutputBuffer_ = AuUnsafeRaiiToShared(&this->_outbufferOwned);
|
|
}
|
|
else
|
|
{
|
|
this->pOutputBuffer_ = pBuffer;
|
|
}
|
|
}
|
|
|
|
AuSPtr<Memory::ByteBuffer> BaseStream::GetWeakBuffer()
|
|
{
|
|
return AuTryLockMemoryType(this->wpInBuffer_);
|
|
}
|
|
|
|
void BaseStream::SetWeakBuffer(const AuSPtr<Memory::ByteBuffer> &pBuffer)
|
|
{
|
|
this->wpInBuffer_ = pBuffer;
|
|
}
|
|
|
|
void BaseStream::InitByDesc(CompressInfo &info)
|
|
{
|
|
|
|
}
|
|
|
|
void BaseStream::InitByDesc(DecompressInfo &info)
|
|
{
|
|
}
|
|
|
|
bool BaseStream::Write(const void *pDest, AuUInt32 dwLength)
|
|
{
|
|
if (this->pOutputBufferInterface_)
|
|
{
|
|
AuUInt uWritten {};
|
|
AuIO::WriteAll(this->pOutputBufferInterface_.get(), AuMemoryViewStreamRead(AuMemoryViewRead((char *)pDest, dwLength), uWritten));
|
|
return uWritten == dwLength;
|
|
}
|
|
return this->pOutputBuffer_->Write(AuReinterpretCast<const AuUInt8 *>(pDest), dwLength) == dwLength;
|
|
}
|
|
|
|
bool BaseStream::Write2(const void *pDest, AuUInt32 dwLength)
|
|
{
|
|
if (this->pOutputBuffer_)
|
|
{
|
|
if (this->pOutputBuffer_->CanWrite(dwLength))
|
|
{
|
|
this->pOutputBuffer_->writePtr += dwLength;
|
|
return true;
|
|
}
|
|
SysUnreachable();
|
|
}
|
|
else
|
|
{
|
|
return this->Write(pDest, dwLength) == dwLength;
|
|
}
|
|
}
|
|
|
|
AuPair<char *, AuUInt32> BaseStream::GetDOutPair()
|
|
{
|
|
if (this->pOutputBuffer_)
|
|
{
|
|
auto view = this->pOutputBuffer_->GetNextLinearWrite();
|
|
return AuMakePair((char *)view.ptr, view.length);
|
|
}
|
|
else
|
|
{
|
|
return AuMakePair((char *)this->internalOutBuffer_, this->internalOutLength_);
|
|
}
|
|
}
|
|
|
|
AuUInt32 BaseStream::GetInternalBufferSize()
|
|
{
|
|
return this->pOutputBuffer_->allocSize;
|
|
}
|
|
|
|
bool BaseStream::Flush()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool BaseStream::Finish()
|
|
{
|
|
return false;
|
|
}
|
|
} |