149 lines
4.4 KiB
C++
149 lines
4.4 KiB
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: LSTimer.NT.cpp
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Date: 2021-10-1
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Author: Reece
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***/
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#include <Source/RuntimeInternal.hpp>
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#include "LSTimer.hpp"
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#include <Source/Time/Time.hpp>
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namespace Aurora::Loop
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{
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struct LSTimer : ITimer, LSHandle
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{
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LSTimer(AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero, HANDLE handle);
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~LSTimer();
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virtual void UpdateTime(AuUInt64 absTimeMs) override;
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virtual void UpdateTickRateIfAny(AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero) override;
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virtual void Stop() override;
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virtual bool OnTrigger(AuUInt handle) override;
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virtual bool IsSignaled() override;
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virtual bool WaitOn(AuUInt32 timeout) override;
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virtual ELoopSource GetType() override;
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void UpdateTimeInternal(AuUInt64 absTimeMs);
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private:
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AuUInt32 reschedStepMsOrZero_ {}, maxIterationsOrZero_ {};
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AuUInt64 targetTime_ {};
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AuUInt32 count_ {};
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};
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LSTimer::LSTimer(AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero, HANDLE handle) :
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LSHandle(AuReinterpretCast<AuUInt>(handle)),
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reschedStepMsOrZero_(reschedStepMsOrZero),
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maxIterationsOrZero_(maxIterationsOrZero)
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{
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this->targetTime_ = AuTime::ConvertTimestamp(AuTime::CurrentClockMS());
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}
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LSTimer::~LSTimer()
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{
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auto handle = AuReinterpretCast<HANDLE>(this->handle);
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AuWin32CloseHandle(handle);
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this->handle = kInvalidHandle;
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}
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void LSTimer::UpdateTime(AuUInt64 absTimeMs)
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{
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this->targetTime_ = AuTime::ConvertTimestamp(absTimeMs);
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UpdateTimeInternal(this->targetTime_);
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}
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void LSTimer::UpdateTimeInternal(AuUInt64 absTimeMs)
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{
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this->targetTime_ = absTimeMs;
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LARGE_INTEGER i;
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i.QuadPart = absTimeMs;
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SysAssert(::SetWaitableTimer(AuReinterpretCast<HANDLE>(this->handle), &i, 0, nullptr, nullptr, false));
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}
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void LSTimer::UpdateTickRateIfAny(AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero)
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{
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this->reschedStepMsOrZero_ = reschedStepMsOrZero;
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this->maxIterationsOrZero_ = maxIterationsOrZero;
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this->count_ = 0;
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this->UpdateTime(this->targetTime_);
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}
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bool LSTimer::OnTrigger(AuUInt handle)
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{
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SysAssert(this->targetTime_ <= AuTime::ConvertTimestamp(AuTime::CurrentClockMS()));
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if (!this->reschedStepMsOrZero_)
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{
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return true;
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}
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if (!this->maxIterationsOrZero_)
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{
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this->UpdateTimeInternal(this->targetTime_ + (AuUInt64(this->reschedStepMsOrZero_) * 10'000ULL));
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return true;
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}
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bool ok = AuAtomicAdd<AuUInt32>(&this->count_, 1) <= this->maxIterationsOrZero_;
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if (ok)
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{
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this->UpdateTimeInternal(this->targetTime_ + (AuUInt64(this->reschedStepMsOrZero_) * 10'000ULL));
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return true;
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}
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else
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{
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Stop();
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return false;
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}
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}
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void LSTimer::Stop()
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{
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bool bSuccess = ::CancelWaitableTimer(AuReinterpretCast<HANDLE>(handle));
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SysAssertDbg(bSuccess);
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LARGE_INTEGER i;
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i.QuadPart = AuNumericLimits<AuInt64>::max();
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SysAssert(::SetWaitableTimer(AuReinterpretCast<HANDLE>(this->handle), &i, 0, nullptr, nullptr, false));
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}
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bool LSTimer::IsSignaled()
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{
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return LSHandle::IsSignaled();
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}
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bool LSTimer::WaitOn(AuUInt32 timeout)
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{
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return LSHandle::WaitOn(timeout);
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}
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ELoopSource LSTimer::GetType()
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{
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return ELoopSource::eSourceTimer;
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}
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AUKN_SYM AuSPtr<ITimer> NewLSTimer(AuUInt64 absStartTimeMs, AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero)
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{
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// https://docs.microsoft.com/en-us/windows/win32/api/threadpoolapiset/nf-threadpoolapiset-setthreadpoolwait
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// TODO: Is that any better with an event?
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auto handle = CreateWaitableTimerW(nullptr, false, nullptr);
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if (!handle)
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{
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SysPushErrorIO();
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return {};
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}
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auto object = AuMakeShared<LSTimer>(reschedStepMsOrZero, maxIterationsOrZero, handle);
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if (!object)
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{
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SysPushErrorMem();
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AuWin32CloseHandle(handle);
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return {};
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}
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object->UpdateTime(absStartTimeMs);
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return object;
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}
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} |