AuroraRuntime/Source/IO/Protocol/AuProtocolPiece.cpp
Reece Wilson 267c2216b0 [+] UDP over socket API via existing INetSrvDatagram layer
(...missing send)
[+] AuIO::Buffer::ViewReader
[+] AuIO::Buffer::ViewSeekableReadable
[+] AuIO::Buffer::ViewWriter
[*] Clean up AuCompression
[*[ AuLog messages must always crunch for memory
[*] Various bug fixes
[*] Refactor+clean up
2022-12-12 23:50:05 +00:00

70 lines
1.7 KiB
C++

/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AuProtocolPiece.cpp
Date: 2022-8-24
Author: Reece
***/
#include "Protocol.hpp"
#include "AuProtocolPiece.hpp"
#include "AuProtocolStack.hpp"
#include "IProtocolNext.hpp"
namespace Aurora::IO::Protocol
{
AuSPtr<IStreamWriter> ProtocolPiece::ToNextWriter()
{
if (this->pParent->pTopPiece.get() == this)
{
if (this->pParent->pDrainBuffer)
{
return AuMakeShared<Buffered::BlobWriter>(this->pParent->pDrainBuffer);
}
}
return this->pNext ?
this->pNext->pWriteInteface->GetStreamWriter() :
this->pOuputWriter;
}
void ProtocolPiece::Remove()
{
auto &pBottomPiece = this->pParent->pBottomPiece;
// fix chain
AuSPtr<IProtocolPiece> pLast;
auto pCurrent = pBottomPiece;
while (true)
{
if (!pCurrent)
{
break;
}
if (pCurrent.get() == this)
{
AuReinterpretCast<ProtocolPiece>(pLast)->pNext = pCurrent->pNext;
break;
}
pLast = pCurrent;
pCurrent = pCurrent->pNext;
}
// fix head pointers
if (this->pParent->pTopPiece.get() == this)
{
this->pParent->pTopPiece = AuReinterpretCast<ProtocolPiece>(pLast);
}
if (this->pParent->pBottomPiece.get() == this)
{
this->pParent->pBottomPiece = this->pNext;
}
}
AuSPtr<Memory::ByteBuffer> ProtocolPiece::GetNextPieceBuffer()
{
return AuSPtr<AuByteBuffer>(AuSharedFromThis(), &this->outputBuffer);
}
}