J Reece Wilson
b29f8ebf21
[*] Preemptive linux/clang API fixes [*] Fix clang equiv MSVC template bug (they're nice enough to throw an error instead of crashing)
87 lines
2.6 KiB
C++
87 lines
2.6 KiB
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: TaskFrom.hpp
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Date: 2021-11-1
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Author: Reece
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***/
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#pragma once
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namespace Aurora::Async
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{
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template<typename Info_t = AVoid, typename Out_t = AVoid, class ClazzImpl>
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FTask<Info_t, Out_t> TaskFromConsumerRefT(ClazzImpl &&func)
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{
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FTask<Info_t, Out_t> ret;
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ret.onFrame = [callable = func](const Info_t &in) -> Out_t
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{
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if constexpr (AuIsSame_v<Out_t, AVoid>)
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{
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callable(in);
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return {};
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}
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else
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{
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return callable(in);
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}
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};
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return ret;
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}
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template<typename Out_t = AVoid, typename ... Args, typename Functor>
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FTask<AuTuple<Args...>, Out_t> TaskFromTupleCallable(Functor &&func)
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{
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FTask<AuTuple<Args...>, Out_t> ret;
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ret.onFrame = [callable = func](const AuTuple<Args...> &in) -> Out_t
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{
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return AuTupleApply(callable, in);
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};
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return ret;
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}
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template<typename Out_t = AVoid, typename Owner_t, typename ... Args>
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FTask<AuTuple<Args...>, Out_t> TaskFromTupleCallableWithOwnerArg(AuFunction<Out_t(Args...)> &&func, const Owner_t &ownerToPin)
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{
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FTask<AuTuple<Owner_t, Args...>, Out_t> ret;
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ret.onFrame = [ownerToPin, callable = func](const AuTuple<Args...> &in) -> Out_t
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{
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return AuTupleApply(callable, AuTupleCat(AuMakeTuple<Owner_t>(ownerToPin), in));
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};
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return ret;
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}
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template<typename Task_t, typename ReturnValue_t, typename ... Args, typename Functor>
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Task_t TaskFromTupleCallableWithBindOwner(Functor &&func)
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{
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Task_t ret;
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ret.onFrame = [callable = func](const auto &in) -> ReturnValue_t
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{
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return AuTupleApply(callable, AuTuplePopFront(in));
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};
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return ret;
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}
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template<typename Task_t, typename ReturnValue_t, typename Functor>
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Task_t TaskFromTupleCallableWithBindOwner2(Functor func)
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{
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Task_t ret;
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ret.onFrame = [callable = func](const auto &in) -> ReturnValue_t
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{
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return AuTupleApply(callable, AuTuplePopFront(in));
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};
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return ret;
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}
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template<typename Info_t = AVoid, typename Out_t = AVoid>
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FTask<Info_t, Out_t> TaskFromVoidVoid(const AuVoidFunc &func)
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{
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FTask<Info_t, Out_t> ret;
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ret.onFrame = [callable = func](const Info_t &in) -> Out_t
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{
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callable();
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return {};
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};
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return ret;
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}
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}
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