AuroraRuntime/Include/Aurora/Locale/Locale.hpp
Reece 4dddcb108e [+] Added GetUserHome, GetAppData, GetRootAppdata, GetWritableAppdata
[*] Dont fail on non-blocking /dev/urand
[+] Added if not initialized check under RNG/unix fclose
[+] Add missing debug apis ready for report to linux
[*] Update build script for WIP branch
2022-01-18 14:27:06 +00:00

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C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: Locale.hpp
Date: 2021-6-9
Author: Reece
***/
#pragma once
#include "ECodePage.hpp"
#include "Encoding/Encoding.hpp"
namespace Aurora::Locale
{
struct LocalizationInfo
{
LocalizationInfo(const AuString& language, const AuString& country, const AuString& codeset, const ECodePage codePage) : language(language), country(country), codeset(codeset), codepage(codePage) {}
const AuString& language; /// ISO 639
const AuString& country; /// ISO 3166
const AuString& codeset; ///
const ECodePage codepage; /// Potentially eSysUnk; noting that eSysUnk is valid and handlable by the internal backend
};
/*
Retrieves information about the current system <br>
This function will never fail <br>
This function will never release memory
*/
AUKN_SYM LocalizationInfo GetLocale();
#if defined(AURORA_PLATFORM_WIN32) || defined(I_REALLY_NEED_WIDECHAR_PUBAPI)
AUKN_SYM std::wstring ConvertFromUTF8(const AuString &in);
AUKN_SYM AuString ConvertFromWChar(const wchar_t *in, AuMach length);
AUKN_SYM AuString ConvertFromWChar(const wchar_t *in);
#endif
}