132 lines
2.8 KiB
C++
132 lines
2.8 KiB
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuSpinLock.cpp
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Date: 2021-6-12
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Author: Reece
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***/
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#include <Source/RuntimeInternal.hpp>
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#include "AuSpinLock.hpp"
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#include "SMTYield.hpp"
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namespace Aurora::Threading::Primitives
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{
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SpinLock::SpinLock()
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{
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this->state_ = 0;
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}
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bool SpinLock::HasOSHandle(AuMach &mach)
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{
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return false;
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}
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bool SpinLock::TryLock()
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{
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return DoTryIfAlderLake([=]()
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{
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return AuAtomicTestAndSet(&this->state_, 0) == 0;
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}, &this->state_);
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}
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bool SpinLock::HasLockImplementation()
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{
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return true;
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}
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void SpinLock::SlowLock()
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{
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auto status = LockNS(0);
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SysAssert(status, "Couldn't lock Mutex object");
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}
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bool SpinLock::LockAbsNS(AuUInt64 timeout)
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{
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if (timeout == 0)
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{
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while (true)
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{
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if (DoTryIfAlderLake([=]()
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{
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return AuAtomicTestAndSet(&this->state_, 0) == 0;
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}, &this->state_))
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{
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return true;
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}
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}
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}
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else
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{
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while (AuAtomicTestAndSet(&this->state_, 0))
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{
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if (DoTryIfAlderLake([=]()
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{
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return AuAtomicTestAndSet(&this->state_, 0) == 0;
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}, &this->state_))
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{
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return true;
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}
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if (timeout <= AuTime::SteadyClockNS())
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{
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return false;
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}
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}
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return true;
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}
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return true;
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}
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bool SpinLock::LockNS(AuUInt64 timeout)
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{
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if (timeout == 0)
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{
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while (true)
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{
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if (DoTryIfAlderLake([=]()
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{
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return AuAtomicTestAndSet(&this->state_, 0) == 0;
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}, &this->state_))
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{
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return true;
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}
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}
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}
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else
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{
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timeout += AuTime::SteadyClockNS();
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while (AuAtomicTestAndSet(&this->state_, 0))
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{
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if (DoTryIfAlderLake([=]()
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{
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return AuAtomicTestAndSet(&this->state_, 0) == 0;
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}, &this->state_))
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{
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return true;
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}
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if (timeout <= AuTime::SteadyClockNS())
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{
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return false;
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}
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}
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return true;
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}
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return true;
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}
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bool SpinLock::LockMS(AuUInt64 timeout)
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{
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return LockNS(AuMSToNS<AuUInt64>(timeout));
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}
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void SpinLock::Unlock()
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{
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this->state_ = 0;
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}
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} |