AuroraRuntime/Source/IO/Net/AuNetSocketChannelInput.hpp
Reece Wilson 67905a4192 [+] Network + Protocol + TLS - Initial Commit
=============================================================================
Network ]====================================================================
=============================================================================

[+] Added (very) early Aurora::IO::Net implementation
[+] AuNet::EHostnameType
[+] AuNet::EIPProtocol
[+] AuNet::ENetworkError
[+] AuNet::ETransportProtocol
[+] AuNet::INetInterface
[+] AuNet::INetSrvDatagram
[+] AuNet::INetSrvResolve
[+] AuNet::INetSrvSockets
[+] AuNet::INetSrvWorkers
[+] AuNet::INetWorker
[+] AuNet::IPAddress
[+] AuNet::IResolver
[+] AuNet::ISocket
[+] AuNet::IResolver
[+] AuNet::ISocketBase
[+] AuNet::ISocketChannel
[+] AuNet::ISocketDriver
[+] AuNet::ISocketDriverFactory
[+] AuNet::ISocketServer
[+] AuNet::ISocketServerDriver
[+] AuNet::NetEndpoint
[+] AuNet::NetError
[+] AuNet::NetHostname
(+implementation)

=============================================================================
Protocol ]===================================================================
=============================================================================

[+] IProtocolInterceptor
[+] IProtocolInterceptorEx
[+] IProtocolStack
(+implementation)

=============================================================================
TLS ]========================================================================
=============================================================================

[+] ITLSContext
[+] TLSProtocolRecv
[+] TLSProtocolSend
(+implementation)

=============================================================================
IO Bug Fixes ]===============================================================
=============================================================================

[*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items)
[*] Split IOPipeWork in into IOPipeProcessor header
[+] IOPipeWork::GetBuffer (internal reallocation)
[*] Harden against IAsyncTransactions without a loop source
[*] Missing null `if (processor->listener)` in IOProcessor
[*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits)
[*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function.

=============================================================================
Other ]======================================================================
=============================================================================

[+] Linux: LSSignalCatcher
[+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL
[*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers)
[*] Bad ECC ctors

=============================================================================
Known issues ]===============================================================
=============================================================================

> Linux net is nowhere near done
> UDP socket emulation layer isn't implemented
> Ciphersuite API is a stub
> Private key API is a stub
> ...therefore no TLS servers
> Missing thread safety precautions under net
> Net implementation is still beri early
2022-08-28 20:02:06 +01:00

55 lines
1.4 KiB
C++

/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AuNetSocketChannelOutput.hpp
Date: 2022-8-32
Author: Reece
***/
#pragma once
#include "AuNetWriteQueue.hpp"
namespace Aurora::IO::Net
{
struct SocketBase;
struct NtAsyncNetworkTransaction;
struct SocketChannelInput :
IIOBufferedStreamAvailable /*read/input stream*/,
IIOPipeEventListener, /*read/input stream*/
IAsyncFinishedSubscriber
{
SocketChannelInput(SocketBase *pParent, const AuSPtr<IAsyncTransaction> &asyncStream);
//
void WarmOnEstablish();
void OnEstablish();
void OnReadTick();
AuSPtr<Memory::ByteBuffer> AsReadableByteBuffer();
// pipe
bool OnDataAvailable(Memory::ByteBuffer &view) override;
// listener
void OnPipePartialEvent(AuUInt transferred) override;
void OnPipeSuccessEvent() override;
void OnPipeFailureEvent() override;
void OnAsyncFileOpFinished(AuUInt64 offset,
AuUInt32 length) override;
bool IsValid();
AuSPtr<IIOPipeWork> pNetReader;
AuSPtr<IAsyncTransaction> pNetReadTransaction;
private:
void IncrementWorker();
void DecrementWorker();
bool bDecrementedWorker_ {};
SocketBase *pParent_;
};
}