Jamie Reece Wilson
54904957f2
[+] IRandomDevice.NextArrayVec3Fast [+] IRandomDevice.NextArrayVec4Fast [+] AuRNG.RngArrayVec2Fast [+] AuRNG.RngArrayVec3Fast [+] AuRNG.RngArrayVec4Fast
200 lines
8.0 KiB
C++
200 lines
8.0 KiB
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: RNG.hpp
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Date: 2021-7-14
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Author: Reece
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***/
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#pragma once
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#include "ERngStringCharacters.hpp"
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#include "RandomDef.hpp"
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#include "IRandomDevice.hpp"
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namespace Aurora::RNG
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{
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// May return any length between 1 and uBytes
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using RngGetBytesProvider_f = AuUInt32(*)(AuUInt8 *pBuffer, AuUInt32 uBytes);
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AUKN_SYM void SetSecureRNGBackendOverload(RngGetBytesProvider_f pSecureBackend);
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AUKN_SYM RngGetBytesProvider_f GetSecureRNGBackendOverload();
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AUKN_SYM RngGetBytesProvider_f GetSecureRNGBackend();
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AUKN_SYM void ReadSecureRNG(Memory::MemoryViewWrite writeView);
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AUKN_SYM void ReadFastRNG (Memory::MemoryViewWrite writeView);
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AUKN_SYM AuString ReadString(AuUInt32 uLength, ERngStringCharacters type = ERngStringCharacters::eAlphaCharacters);
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AUKN_SYM void RngString(char *pString, AuUInt32 uLength, ERngStringCharacters type = ERngStringCharacters::eAlphaCharacters);
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AUKN_SYM AuUInt8 RngByte();
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AUKN_SYM bool RngBoolean();
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AUKN_SYM AuUInt32 RngU32();
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AUKN_SYM AuUInt32 RngU32Range(AuUInt32 uMin, AuUInt32 uMax);
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AUKN_SYM AuInt32 RngI32Range(AuInt32 iMin, AuInt32 iMax);
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AUKN_SYM AuUInt64 RngU64Range(AuUInt64 uMin, AuUInt64 uMax);
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AUKN_SYM AuInt64 RngI64Range(AuInt64 iMin, AuInt64 iMax);
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AUKN_SYM AuVec2 RngVec2(AuVec2 boundA, AuVec2 boundB);
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AUKN_SYM AuVec2 RngVec2Sorted(AuVec2 min, AuVec2 max);
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AUKN_SYM AuVec3 RngVec3(AuVec3 boundA, AuVec3 boundB);
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AUKN_SYM AuVec3 RngVec3Sorted(AuVec3 min, AuVec3 max);
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AUKN_SYM AuVec4 RngVec4(AuVec4 boundA, AuVec4 boundB);
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AUKN_SYM AuVec4 RngVec4Sorted(AuVec4 min, AuVec4 max);
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AUKN_SYM AuUInt64 RngU64();
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AUKN_SYM double RngDecimal();
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AUKN_SYM double RngNumber(double dMin, double dMax);
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AUKN_SYM AuUInt32 RngIndex(AuUInt32 uCount /* = max + 1*/);
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AUKN_SYM uuids::uuid RngUUID();
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AUKN_SYM AuList<AuInt32> RngArrayI32Range(AuUInt32 uCount, AuInt32 iMin, AuInt32 iMax);
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AUKN_SYM AuList<AuInt32> RngArrayI32RangeFast(AuUInt32 uCount, AuInt32 iMin, AuInt32 iMax);
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AUKN_SYM AuList<AuUInt32> RngArrayU32Range(AuUInt32 uCount, AuUInt32 uMin, AuUInt32 uMax);
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AUKN_SYM AuList<AuUInt32> RngArrayU32RangeFast(AuUInt32 uCount, AuUInt32 uMin, AuUInt32 uMax);
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AUKN_SYM AuList<AuInt64> RngArrayI64Range(AuUInt32 uCount, AuInt64 iMin, AuInt64 iMax);
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AUKN_SYM AuList<AuInt64> RngArrayI64RangeFast(AuUInt32 uCount, AuInt64 iMin, AuInt64 iMax);
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AUKN_SYM AuList<AuUInt64> RngArrayU64Range(AuUInt32 uCount, AuUInt64 uMin, AuUInt64 uMax);
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AUKN_SYM AuList<AuUInt64> RngArrayU64RangeFast(AuUInt32 uCount, AuUInt64 uMin, AuUInt64 uMax);
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AUKN_SYM AuList<AuUInt32> RngArrayU32Mask(AuUInt32 uCount, AuUInt32 uMask);
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AUKN_SYM AuList<AuUInt64> RngArrayU64Mask(AuUInt32 uCount, AuUInt64 uMask);
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AUKN_SYM AuList<double> RngArrayDoubleRange(AuUInt32 uCount, double dMin, double dMax);
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AUKN_SYM AuList<double> RngArrayDoubleRangeFast(AuUInt32 uCount, double dMin, double dMax);
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AUKN_SYM AuList<AuInt32> RngArrayI32(AuUInt32 uCount);
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AUKN_SYM AuList<AuUInt32> RngArrayU32(AuUInt32 uCount);
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AUKN_SYM AuList<AuInt64> RngArrayI64(AuUInt32 uCount);
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AUKN_SYM AuList<AuUInt64> RngArrayU64(AuUInt32 uCount);
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AUKN_SYM AuList<AuVec2> RngArrayVec2(AuUInt32 uCount, AuVec2 boundA, AuVec2 boundB);
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AUKN_SYM AuList<AuVec2> RngArrayVec2Fast(AuUInt32 uCount, AuVec2 boundA, AuVec2 boundB);
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AUKN_SYM AuList<AuVec2> RngArrayVec2Sorted(AuUInt32 uCount, AuVec2 min, AuVec2 max);
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AUKN_SYM AuList<AuVec2> RngArrayVec2SortedFast(AuUInt32 uCount, AuVec2 min, AuVec2 max);
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AUKN_SYM AuList<AuVec3> RngArrayVec3(AuUInt32 uCount, AuVec3 boundA, AuVec3 boundB);
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AUKN_SYM AuList<AuVec3> RngArrayVec3Fast(AuUInt32 uCount, AuVec3 boundA, AuVec3 boundB);
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AUKN_SYM AuList<AuVec3> RngArrayVec3Sorted(AuUInt32 uCount, AuVec3 min, AuVec3 max);
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AUKN_SYM AuList<AuVec3> RngArrayVec3SortedFast(AuUInt32 uCount, AuVec3 min, AuVec3 max);
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AUKN_SYM AuList<AuVec4> RngArrayVec4(AuUInt32 uCount, AuVec4 boundA, AuVec4 boundB);
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AUKN_SYM AuList<AuVec4> RngArrayVec4Fast(AuUInt32 uCount, AuVec4 boundA, AuVec4 boundB);
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AUKN_SYM AuList<AuVec4> RngArrayVec4Sorted(AuUInt32 uCount, AuVec4 min, AuVec4 max);
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AUKN_SYM AuList<AuVec4> RngArrayVec4SortedFast(AuUInt32 uCount, AuVec4 min, AuVec4 max);
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AUKN_SYM AuList<double> RngArrayDouble(AuUInt32 uCount);
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AUKN_SYM AuList<double> RngArrayDecimals(AuUInt32 uCount);
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AUKN_SYM AuList<double> RngArrayDecimalsFast(AuUInt32 uCount);
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AUKN_SYM AuList<uuids::uuid> RngArrayUUIDs(AuUInt32 uCount);
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// Note: it is conceivable that someone may want the following templates for some cryptographic purpose
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template<bool fast = true, typename T, int N>
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static auline void RngFillArray(T(&array)[N])
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{
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if constexpr (fast)
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{
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ReadFastRNG(Memory::MemoryViewWrite(array));
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}
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else
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{
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ReadSecureRNG(Memory::MemoryViewWrite(array));
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}
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}
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template<bool fast = true, typename T>
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static auline void RngFillArray(T *array, AuUInt32 uCount)
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{
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if constexpr (fast)
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{
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ReadFastRNG(Memory::MemoryViewWrite(array, uCount * sizeof(T)));
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}
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else
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{
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ReadSecureRNG(Memory::MemoryViewWrite(array, uCount * sizeof(T)));
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}
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}
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template<bool fast = true, typename T>
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static auline void RngFillRange(T &container)
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{
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RngFillArray<fast>(container.begin(), container.end() - container.begin());
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}
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static auline void RngFillBuffer(Memory::ByteBuffer &buffer)
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{
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auto view = buffer.GetNextLinearWrite();
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RngFillRange(view);
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buffer.writePtr += view.length;
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}
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/**
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* @brief
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* @deprecated
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*/
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static auline void RngFillRange(Memory::ByteBuffer &buffer)
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{
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RngFillBuffer(buffer);
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}
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template<bool fast = true, typename T>
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static auline T RngTmpl()
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{
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T ret {};
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if constexpr (fast)
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{
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ReadFastRNG(Memory::MemoryViewWrite(&ret, sizeof(T)));
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}
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else
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{
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ReadSecureRNG(Memory::MemoryViewWrite(&ret, sizeof(T)));
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}
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return ret;
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}
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template<typename T>
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static auline T &RngArray(T *pItems, AuUInt32 uCount)
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{
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return pItems[RngIndex(uCount)];
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}
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template<typename T>
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inline T RngIterator(T begin, T end)
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{
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auto nextItr = begin;
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auto uCount = std::distance(begin, end);
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std::advance(nextItr, RngIndex(uCount));
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return nextItr;
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}
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template<typename T>
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static auline auto RngRange(T &items)
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{
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return RngIterator(std::begin(items), std::end(items));
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}
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template<typename T>
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static auline T &RngList(AuList<T> &items)
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{
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return *RngRange(items);
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}
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template<typename T>
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static auline const T &RngList(const AuList<T> &items)
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{
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return *RngRange(items);
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}
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template<typename T>
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inline void RngShuffleIterators(T begin, T end)
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{
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AU_DEBUG_MEMCRUNCH;
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auto uCount = std::distance(begin, end);
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auto nextIndexArray = RngArrayU32RangeFast(uCount, 0, uCount - 1);
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for (AU_ITERATE_N(i, AuUInt(uCount)))
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{
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auto nextItrA = begin;
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auto nextItrB = begin;
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std::advance(nextItrA, i);
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std::advance(nextItrB, nextIndexArray[i]);
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AuSwap(*nextItrA, *nextItrB);
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}
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}
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template<typename T>
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inline void RngShuffleList(AuList<T> &list)
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{
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RngShuffleIterators(list.begin(), list.end());
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}
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} |