AuroraRuntime/Source/Loop/LoopQueue.Linux.hpp
2022-04-05 06:59:23 +01:00

43 lines
1.3 KiB
C++

/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: LoopQueue.Linux.hpp
Date: 2022-4-4
Author: Reece
***/
#pragma once
#include "ILoopSourceEx.hpp"
namespace Aurora::Loop
{
struct LoopQueue : ILoopQueue
{
LoopQueue();
~LoopQueue();
bool SourceAdd(const AuSPtr<ILoopSource> &source) override;
bool SourceAddWithTimeout(const AuSPtr<ILoopSource> &source, AuUInt32 ms) override;
bool SourceRemove(const AuSPtr<ILoopSource> &source) override;
AuUInt32 GetSourceCount() override;
virtual bool AddCallback(const AuSPtr<ILoopSource> &source, const AuSPtr<ILoopSourceSubscriber> &subscriber) override;
virtual bool AddCallbackEx(const AuSPtr<ILoopSource> &source, const AuSPtr<ILoopSourceSubscriberEx> &subscriber) override;
virtual bool AddCallback(const AuSPtr<ILoopSourceSubscriber> &subscriber) override;
void ChugPathConfigure(AuUInt32 sectionTickTime, AuSInt sectionDequeCount) override;
void ChugHint(bool value) override;
virtual bool Commit() override;
bool IsSignaled() override;
bool WaitAll(AuUInt32 timeout) override;
AuUInt32 WaitAny(AuUInt32 timeout) override;
AuList<AuSPtr<ILoopSource>> WaitAnyEx(AuUInt32 timeout) override;
private:
};
}