AuroraRuntime/Source/IO/Loop/LSTimer.NT.hpp
J Reece Wilson 35761edaec [+] AuIO::Loop::NewLSTimerHighResolution
[*] ILSTimer::UpdateTime -> ILSTimer::UpdateTimeWall
[*] ILSTimer::UpdateTimeNs -> ILSTimer::UpdateTimeWallNs
[+] ILSTimer::UpdateTimeSteady
[+] ILSTimer::UpdateTimeSteadyNs
2024-09-08 07:26:23 +01:00

42 lines
1.4 KiB
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: LSTimer.NT.hpp
Date: 2021-10-1
Author: Reece
***/
#pragma once
#include "LSHandle.hpp"
namespace Aurora::IO::Loop
{
struct LSTimer : ITimer, virtual LSHandle
{
LSTimer(AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero, bool bSingleshot, HANDLE handle);
~LSTimer();
PROXY_LOOP_LOOPSOURCE_EXT_APIS_;
virtual void UpdateTimeWall(AuUInt64 absTimeMs) override;
virtual void UpdateTimeWallNs(AuUInt64 absTimeNs) override;
virtual void UpdateTimeSteady(AuUInt64 absTimeMs) override;
virtual void UpdateTimeSteadyNs(AuUInt64 absTimeNs) override; virtual void UpdateTickRateIfAny(AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero) override;
virtual void UpdateTickRateIfAnyNs(AuUInt64 reschedStepNsOrZero, AuUInt32 maxIterationsOrZero) override;
virtual void Stop() override;
virtual bool OnTrigger(AuUInt handle) override;
virtual bool IsSignaled() override;
virtual bool WaitOn(AuUInt32 timeout) override;
virtual ELoopSource GetType() override;
void UpdateTimeInternalNTWall(AuUInt64 absTimeNs);
private:
AuUInt64 reschedStepNsOrZero_ {0};
AuUInt32 maxIterationsOrZero_ {0};
AuUInt64 targetTime_ {0};
AuUInt32 count_ {0};
bool bSingleshot {};
};
}