AuroraRuntime/Source/IO/IOProcessorItems.cpp
Reece 44108a322e 2/3 of the IO update (very early implementation)
[+] TTYConsole::GetPaddingTopOfLog,GetPaddingHeadOfLog,GetPaddingTopOfLog [+ set variants]
[+] IO::IOYield()
[+] IO::IAsyncTransaction::Failed,GetOSErrorCode()
[+] IByteBufferStreamPair
[+] IIOBufferedInterceptor
[+] IIOBufferedProcessor
[+] IIOEventListener
[+] IIOPipeEventListener
[+] IIOProcessorEventListener
[+] IIOProcessorManualInvoker
[+] IIOWaitableIOLoopSource
[+] IIOWaitableIOTimer
[+] IIOWaitableItem
[+] IIOWaitableTickLimiter
[+] IOAdapterAsyncStream
[+] IOAdapterByteBuffer
[+] IOAdapterCompression
[+] IOAdapterSeeking
[*] Cleanup CpuInfo.Linux.cpp
[*] Fixup async threadpool some more
[*] LSTimer.NT.cpp updates timer object on tick state update, akin to Linux
2022-06-12 00:01:27 +01:00

51 lines
1.4 KiB
C++

/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: IOProcessorItems.cpp
Date: 2022-6-6
Author: Reece
***/
#include <Source/RuntimeInternal.hpp>
#include <Aurora/IO/IOExperimental.hpp>
#include "IOProcessorItem.hpp"
#include "IOProcessorItems.hpp"
namespace Aurora::IO
{
bool IOProcessorItems::Init()
{
this->mutex = AuThreadPrimitives::CriticalSectionUnique();
this->mutex2 = AuThreadPrimitives::CriticalSectionUnique();
return bool(this->mutex) && bool(this->mutex2);
}
bool IOProcessorItems::AddFrameTemp(const AuSPtr<IOProcessorItem> &item)
{
AU_TRY_LOCK_GUARD_RET_DEF(this->mutex);
return AuTryInsert(this->workSignaled, item);
}
bool IOProcessorItems::AddFrameOrFallback(const AuSPtr<IOProcessorItem> &item)
{
if (!AddFrameTemp(item))
{
AU_LOCK_GUARD(this->mutex2);
return AuTryInsert(this->workSignaled2, item);
}
return true;
}
bool IOProcessorItems::ScheduleFinish(const AuSPtr<IOProcessorItem> &item, bool unsafe)
{
AU_TRY_LOCK_GUARD_RET_DEF(this->mutex);
return AuTryInsert(this->crossThreadAbort, AuMakePair(item, unsafe));
}
AuList<AuSPtr<IOProcessorItem>> IOProcessorItems::GetBlockedSignals()
{
AU_LOCK_GUARD(this->mutex2);
return AuExchange(this->workSignaled2, {});
}
}