268 lines
6.6 KiB
C++
268 lines
6.6 KiB
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: Entrypoint.cpp
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Date: 2021-5-13
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Author: Reece
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***/
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#define _AURORA_RUNTIME_BUILD_API_INTERFACES
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#include <AuroraCommon.hpp>
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#include <AuroraRuntime.hpp>
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#include "RuntimeInternal.hpp"
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#include "AuCrypto.hpp"
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#include "Processes/AuProcesses.hpp"
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#include "RNG/AuRNG.hpp"
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#include "Locale/Locale.hpp"
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#include "Console/Console.hpp"
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#include "IO/FS/FS.hpp"
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#include "IO/FS/Resources.hpp"
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#include "IO/IO.hpp"
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#include "IO/Net/Net.hpp"
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#include "Hashing/AuHashing.hpp"
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#include "Debug/Debug.hpp"
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#include "Async/Async.hpp"
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#include "HWInfo/AuHWInfo.hpp"
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#include "Telemetry/Telemetry.hpp"
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#include "Threading/Threads/AuOSThread.hpp"
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#include "SWInfo/AuSWInfo.hpp"
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#if defined(AURORA_PLATFORM_WIN32)
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#include "Extensions/Win32/DarkTheme.hpp"
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#include <timeapi.h>
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#endif
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#include "Debug/MemoryCrunch.hpp"
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#include "Process/Process.hpp"
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#include "Exit/AuExit.hpp"
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#include "CmdLine/AuCmdLine.hpp"
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#include "Grug/AuGrug.hpp"
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#include "Threading/AuSleep.hpp"
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#include "Memory/Cache.hpp"
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#include "Threading/Primitives/SMTYield.hpp"
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#include <mimalloc.h>
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#include "Process/AuProcessStartTime.hpp"
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#include "AuProcAddresses.hpp"
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#if defined(AURORA_IS_LINUX_DERIVED)
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void LinuxSuperSecretIOTick();
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#endif
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namespace Aurora::IO::TLS
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{
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void TLSInit();
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}
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static thread_local bool tlsHackIsMainThread {};
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static void Pump();
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static void Init()
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{
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Aurora::Threading::Primitives::InitCfg();
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Aurora::InitProcAddresses();
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gRuntimeRunLevel = 1;
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tlsHackIsMainThread = true;
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#if defined(AURORA_PLATFORM_WIN32)
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Aurora::Extensions::Win32::InitDarkMode();
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#endif
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Aurora::Memory::Cache::InitCache();
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Aurora::RNG::Init();
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Crypto::InitCrypto();
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Aurora::IO::TLS::TLSInit();
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AuProcess::WarmStartupCaches();
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Aurora::Threading::InitSleep();
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Aurora::Process::InitProcess();
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Aurora::SWInfo::InitSwInfo();
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#if defined(AURORA_PLATFORM_WIN32)
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Aurora::Win32DropInit();
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Aurora::Win32DropSchedulerResolution();
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#endif
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Aurora::Threading::Threads::InitThreading();
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Aurora::Exit::InitExit();
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Aurora::IO::Net::InitNetworking();
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Aurora::Console::Init();
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Aurora::IO::FS::InitResources();
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Aurora::IO::Init();
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Aurora::Console::Init2();
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Aurora::HWInfo::Init();
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Aurora::Telemetry::Init();
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Aurora::Grug::InitGrug();
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Aurora::Debug::InitDebug();
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Aurora::Locale::Init();
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Aurora::CmdLine::Init();
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Aurora::Processes::Init();
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Aurora::Hashing::InitHashing();
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Aurora::Async::InitAsync();
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Aurora::Threading::Primitives::InitAdaptiveThresholdFirstTime();
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gRuntimeRunLevel = 2;
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#if defined(AURORA_PLATFORM_WIN32)
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if (!gRuntimeConfig.console.asyncVSLog)
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{
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if (IsDebuggerPresent())
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{
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AuLogWarn("A debugger is attached and RuntimeStartInfo::console.asyncVSLog is assigned false - log-lines will be flushed to Visual Studios output window immediately. Expect a slowdown. Do not benchmark.");
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}
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else
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{
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gRuntimeConfig.console.asyncVSLog = true;
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}
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}
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#endif
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Pump();
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}
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static void Pump()
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{
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Aurora::Console::Pump();
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#if defined(AURORA_IS_LINUX_DERIVED)
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::LinuxSuperSecretIOTick();
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#endif
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#if defined(AURORA_PLATFORM_WIN32)
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Aurora::Win32DropSchedulerResolution();
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#endif
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}
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static void RuntimeLateClean();
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static void Deinit()
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{
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//tlsHackIsMainThread = true;
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gRuntimeRunLevel = 3;
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Aurora::Exit::PostLevel(AuThreads::GetThread(), Aurora::Exit::ETriggerLevel::eSafeTermination);
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gRuntimeRunLevel = 4;
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Aurora::Async::ShutdownAsync();
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RuntimeLateClean();
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}
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static void RuntimeLateClean()
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{
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// TODO: elevate leval, freeze all threads
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Aurora::Console::Exit(); // Final flush (i hope? coping?)
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Aurora::Grug::DeinitGrug(); // TODO: this was once broken above "deinit" for some unix crash reason.
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// now that the runtime is far more stable, im putting this down here to ensure
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// console exit doesnt slam into a deadlocked grug thread.
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Aurora::Processes::Deinit();
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// Static variables we should probably manually release ->
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// (there is no real logic under the following functions)
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Aurora::IO::Deinit();
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Aurora::Exit::DeinitExit();
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Aurora::IO::FS::DeinitResources();
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Aurora::CmdLine::Deinit();
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Aurora::RNG::Release(); // RNG and crypto should remain alive whilst IO work is ongoing.
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// At this point, we should assume libtomcrypt and mbedtls wont be called
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// The default gFastDevice shouldn't be hit for any reason
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// ...we should be clear to start freeing those contexts and related system handles
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// Exterminate reserve debug memory which may very well be in use
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// So long as we assume aurora runtime users are dead, bye bye underlying (low-memory condition) heap
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AuDebug::gReservePoolStart = 0;
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AuDebug::gReservePoolEnd = 0;
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AuDebug::gReserveHeap.reset();
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gRuntimeRunLevel = 5;
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// TODO: forcefully terminate spawned threads
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// TODO: debate terminate process for safety reasons i cant be bothered to explain (including AuDebug heap)
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}
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namespace Aurora
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{
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static bool gRuntimeHasStarted {};
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bool RuntimeIsMainThread()
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{
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return tlsHackIsMainThread;
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}
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AUKN_SYM void RuntimeStart(const RuntimeStartInfo &info)
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{
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gRuntimeConfig = info;
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if (gRuntimeHasStarted)
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{
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SysPanic("Do not nest RuntimeStart/RuntimeShutdowns. Modules should respect RuntimeHasStarted()");
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}
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try
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{
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Init();
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}
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catch (...)
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{
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SysPanic("A fatal error occurred during the initialization of Aurora Runtime");
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}
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gRuntimeHasStarted = true;
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}
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AUKN_SYM bool RuntimeHasStarted()
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{
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return gRuntimeHasStarted;
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}
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AUKN_SYM void RuntimeShutdown()
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{
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RuntimeSysPump();
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gRuntimeHasStarted = false;
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Deinit();
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}
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AUKN_SYM void RuntimeSysPump()
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{
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Pump();
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}
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AUKN_SYM void RuntimeWaitForSecondaryTick()
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{
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Grug::WaitForGrugTick();
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}
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void RuntimeLateClean()
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{
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::RuntimeLateClean();
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}
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}
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#if defined(AURORA_PLATFORM_WIN32)
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BOOL WINAPI DllMain(
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HINSTANCE hinstDLL,
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DWORD fdwReason,
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LPVOID lpReserved)
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{
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if (fdwReason == DLL_PROCESS_ATTACH)
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{
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//DisableThreadLibraryCalls(hinstDLL);
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}
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if (fdwReason == DLL_THREAD_DETACH)
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{
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mi_thread_done();
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}
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return TRUE;
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}
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#endif |