Reece Wilson
67905a4192
============================================================================= Network ]==================================================================== ============================================================================= [+] Added (very) early Aurora::IO::Net implementation [+] AuNet::EHostnameType [+] AuNet::EIPProtocol [+] AuNet::ENetworkError [+] AuNet::ETransportProtocol [+] AuNet::INetInterface [+] AuNet::INetSrvDatagram [+] AuNet::INetSrvResolve [+] AuNet::INetSrvSockets [+] AuNet::INetSrvWorkers [+] AuNet::INetWorker [+] AuNet::IPAddress [+] AuNet::IResolver [+] AuNet::ISocket [+] AuNet::IResolver [+] AuNet::ISocketBase [+] AuNet::ISocketChannel [+] AuNet::ISocketDriver [+] AuNet::ISocketDriverFactory [+] AuNet::ISocketServer [+] AuNet::ISocketServerDriver [+] AuNet::NetEndpoint [+] AuNet::NetError [+] AuNet::NetHostname (+implementation) ============================================================================= Protocol ]=================================================================== ============================================================================= [+] IProtocolInterceptor [+] IProtocolInterceptorEx [+] IProtocolStack (+implementation) ============================================================================= TLS ]======================================================================== ============================================================================= [+] ITLSContext [+] TLSProtocolRecv [+] TLSProtocolSend (+implementation) ============================================================================= IO Bug Fixes ]=============================================================== ============================================================================= [*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items) [*] Split IOPipeWork in into IOPipeProcessor header [+] IOPipeWork::GetBuffer (internal reallocation) [*] Harden against IAsyncTransactions without a loop source [*] Missing null `if (processor->listener)` in IOProcessor [*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits) [*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function. ============================================================================= Other ]====================================================================== ============================================================================= [+] Linux: LSSignalCatcher [+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL [*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers) [*] Bad ECC ctors ============================================================================= Known issues ]=============================================================== ============================================================================= > Linux net is nowhere near done > UDP socket emulation layer isn't implemented > Ciphersuite API is a stub > Private key API is a stub > ...therefore no TLS servers > Missing thread safety precautions under net > Net implementation is still beri early
83 lines
2.5 KiB
C++
83 lines
2.5 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuNetStream.Linux.hpp
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Date: 2022-8-26
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Author: Reece
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***/
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#pragma once
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#include <Source/IO/Loop/Loop.hpp>
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#include <Source/IO/Loop/ILoopSourceEx.hpp>
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#include <Source/IO/Loop/LSHandle.hpp>
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#include <Source/IO/Loop/LSEvent.hpp>
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#include <Source/IO/FS/Async.Linux.hpp>
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#include <Source/IO/UNIX/IOSubmit.Linux.hpp>
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namespace Aurora::IO::Net
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{
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struct SocketBase;
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struct LinuxAsyncNetworkTransaction : IAsyncTransaction, AuEnableSharedFromThis<LinuxAsyncNetworkTransaction>, Aurora::IO::UNIX::ASubmittable
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{
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LinuxAsyncNetworkTransaction(SocketBase *pSocket);
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~LinuxAsyncNetworkTransaction();
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bool StartRead(AuUInt64 offset, const AuSPtr<AuMemoryViewWrite> &memoryView) override;
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bool StartWrite(AuUInt64 offset, const AuSPtr<AuMemoryViewRead> &memoryView) override;
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bool Complete() override;
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bool CompleteEx(AuUInt completeRoutine);
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bool Failed() override;
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AuUInt GetOSErrorCode() override;
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AuUInt32 GetLastPacketLength() override;
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void SetCallback(const AuSPtr<IAsyncFinishedSubscriber> &sub) override;
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bool Wait(AuUInt32 timeout) override;
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AuSPtr<AuLoop::ILoopSource> NewLoopSource() override;
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void Reset() override;
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virtual void LIOS_Process(AuUInt32 read, bool failure, int err, bool mark) override;
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void MakeSyncable();
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void ForceNextWriteWait();
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bool IDontWannaUsePorts();
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void DispatchCb(AuUInt32 len);
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int GetSocket();
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int GetAlertable();
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bool TranslateLastError(bool bReturnValue);
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SocketBase * pSocket;
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AuSPtr<Loop::ILSEvent> pWaitable;
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bool bForceNextWait {};
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AuSPtr<LinuxAsyncNetworkTransaction> pPin;
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AuUInt32 dwLastAbstractStat {},
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dwLastAbstractOffset {},
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dwLastBytes {};
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bool bIsIrredeemable {};
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bool bLatch {};
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AuUInt32 dwOsErrorCode {};
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AuUInt32 dwRecvFlags {};
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AuUInt32 dwSendFlags {};
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bool bHasFailed {};
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AuSPtr<void> pMemoryHold;
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bool bDisallowRecv {};
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bool bDisallowSend {};
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bool bSendEOSOnce {};
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bool bIsWriting {};
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bool bDatagramMode {};
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AuSPtr<IAsyncFinishedSubscriber> pSub;
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int iSocketLength {};
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NetEndpoint netEndpoint;
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};
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} |