AuroraRuntime/Source/Threading/Threads/OSThread.hpp
2022-04-02 01:48:29 +01:00

101 lines
3.7 KiB
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: OSThread.hpp
Date: 2021-6-12
Author: Reece
***/
#pragma once
namespace Aurora::Threading::Threads
{
class OSThread : public IAuroraThread
{
public:
OSThread();
OSThread(const ThreadInfo &info);
OSThread(AuUInt64);
~OSThread();
bool Run() override;
void Exit() override;
bool Exiting() override;
void SendExitSignal() override;
void SetPriority(EThreadPriority prio) override;
void SetThrottle(EThreadThrottle prio) override;
void SetAffinity(const HWInfo::CpuBitId &mask) override;
void SetName(const AuString &name) override;
EThreadPriority GetPriority() override;
EThreadThrottle GetThrottle() override;
HWInfo::CpuBitId GetMask() override;
AuString GetName() override;
AuSPtr<TLSView> GetTlsView() override;
void ExecuteInDeadThread(AuFunction<void()> callback) override;
AuSPtr<IWaitable> AsWaitable() override;
void AddLastHopeTlsHook(const AuSPtr<Threading::Threads::IThreadFeature> &feature) override;
void Detach() override;
void _ThreadEP();
AuSPtr<Loop::ILoopSource> AsLoopSource() override;
AuSPtr<IWaitable> GetShutdownSignalWaitable() override;
AuSPtr<Loop::ILoopSource> GetShutdownSignalLS() override;
protected:
bool Exit(bool willReturnToOS, bool isEOL = false);
bool ExecuteNewOSContext(AuFunction<void()> task);
void UpdatePrio(EThreadThrottle throttle, EThreadPriority prio);
void UpdateAffinity(const HWInfo::CpuBitId &mask);
void UpdateName();
void OSAttach();
void OSDeatach();
bool InternalKill(bool locked);
void TeminateOSContext(bool calledFromThis);
void FreeOSContext();
void HookReleaseThreadResources();
void HookOnExit();
private:
Primitives::SpinLock tlsLock_;
AuSPtr<TLSView> tls_;
OSThread * tlsReferenceThread_ {};
AuString name_;
ThreadInfo info_;
HWInfo::CpuBitId mask_ = HWInfo::CpuBitId().Not();
HWInfo::CpuBitId throttleMask_ = HWInfo::CpuBitId().Not();
EThreadPriority prio_ = EThreadPriority::ePrioNormal;
EThreadThrottle throttle_ = EThreadThrottle::eNormal;
bool userManagingAffinity_ {};
bool exiting_{};
bool contextUsed_{}; // can this thread instance execute code again?
Primitives::EventShared_t terminated_;
Primitives::EventShared_t terminateSignal_;
AuSPtr<Loop::ILSEvent> terminateSignalLs_;
AuSPtr<Loop::ILSEvent> terminatedSignalLs_;
Primitives::CriticalSectionUnique_t exitOnlyOnce_;
AuList<AuSPtr<IThreadFeature>> threadFeatures_;
AuFunction<void()> task_;
#if defined(AURORA_IS_MODERNNT_DERIVED)
HANDLE handle_ = INVALID_HANDLE_VALUE;
#elif defined(AURORA_HAS_PTHREADS)
pthread_t handle_ {};
#endif
AuUInt64 unixThreadId_ = 0;
bool detached_ {};
};
void InitThreading();
}