96 lines
3.0 KiB
C++
96 lines
3.0 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuNetStream.NT.hpp
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Date: 2022-8-17
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Author: Reece
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***/
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#pragma once
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#include <Source/IO/Loop/ILoopSourceEx.hpp>
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#include <Source/IO/Loop/LSHandle.hpp>
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#include <Source/IO/Loop/LSEvent.hpp>
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#include <Source/IO/FS/Async.NT.hpp>
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namespace Aurora::IO::Net
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{
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struct SocketBase;
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struct NtAsyncNetworkTransaction :
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IAsyncTransaction,
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CompletionGroup::ICompletionGroupWorkItem,
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AuEnableSharedFromThis<NtAsyncNetworkTransaction>
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{
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NtAsyncNetworkTransaction(SocketBase *pSocket);
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~NtAsyncNetworkTransaction();
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bool StartRead(AuUInt64 offset, const AuSPtr<AuMemoryViewWrite> &memoryView) override;
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bool StartWrite(AuUInt64 offset, const AuSPtr<AuMemoryViewRead> &memoryView) override;
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bool CompleteEx(AuUInt completeRoutine, bool bForce = false);
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bool Complete() override;
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bool HasFailed() override;
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bool HasErrorCode();
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AuUInt GetOSErrorCode() override;
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bool HasCompleted() override;
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AuUInt32 GetLastPacketLength() override;
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void SetCallback(const AuSPtr<IAsyncFinishedSubscriber> &sub) override;
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bool Wait(AuUInt32 timeout) override;
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AuSPtr<AuLoop::ILoopSource> NewLoopSource() override;
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void SetBaseOffset(AuUInt64 uBaseOffset) override;
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void Reset() override;
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void MakeSyncable();
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void ForceNextWriteWait();
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bool IDontWannaUsePorts();
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void DispatchCb(AuUInt32 len);
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SOCKET GetSocket();
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HANDLE GetAlertable();
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bool TranslateLastError(bool bReturnValue, bool bForceFail = false);
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bool HasCompletedForGCWI() override;
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void CleanupForGCWI() override;
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bool TryAttachToCompletionGroup(const AuSPtr<CompletionGroup::ICompletionGroup> &pCompletionGroup) override;
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CompletionGroup::ICompletionGroupWorkHandle *ToCompletionGroupHandle() override;
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AuSPtr<CompletionGroup::ICompletionGroup> GetCompletionGroup() override;
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SocketBase * pSocket;
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OVERLAPPED overlap {};
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AuSPtr<Loop::ILSEvent> pWaitable;
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bool bForceNextWait {};
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AuSPtr<NtAsyncNetworkTransaction> pPin;
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AuUInt32 dwLastAbstractStat {},
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dwLastAbstractOffset {},
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dwLastBytes {};
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bool bIsIrredeemable {};
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bool bLatch {};
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AuUInt32 dwOsErrorCode {};
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AuUInt32 dwRecvFlags {};
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AuUInt32 dwSendFlags {};
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bool bHasFailed {};
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AuSPtr<void> pMemoryHold;
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bool bDisallowRecv {};
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bool bDisallowSend {};
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bool bSendEOSOnce {};
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bool bIsWriting {};
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bool bDatagramMode {};
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AuSPtr<IAsyncFinishedSubscriber> pSub;
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AuSPtr<CompletionGroup::ICompletionGroup> pCompletionGroup_;
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int iSocketLength {};
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NetEndpoint netEndpoint;
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};
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} |