33 lines
834 B
C++
33 lines
834 B
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: LSEvent.Linux.hpp
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Date: 2022-4-4
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Author: Reece
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***/
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#pragma once
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#include "LSHandle.hpp"
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namespace Aurora::IO::Loop
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{
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struct LSEvent : ILSEvent, virtual LSHandle
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{
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LSEvent(bool triggered, bool atomicRelease, bool permitMultipleTriggers);
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LSEvent(int handle, bool triggered, bool atomicRelease);
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~LSEvent();
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bool Set() override;
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bool Reset() override;
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virtual bool OnTrigger(AuUInt handle) override;
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virtual bool IsSignaled() override;
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virtual bool WaitOn(AuUInt32 timeout) override;
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virtual ELoopSource GetType() override;
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private:
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void Init(bool init);
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bool IsSignaledNonblocking();
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bool atomicRelease_;
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};
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} |