168 lines
4.1 KiB
C++
168 lines
4.1 KiB
C++
/***
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Copyright (C) 2023 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: FutexWaitable.hpp
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Date: 2023-08-19
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Author: Reece
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***/
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#pragma once
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#include "../WakeOnAddress.hpp"
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#include "../SpinTime.hpp"
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namespace Aurora::Threading::Waitables
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{
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struct FutexWaitable final : IWaitable
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{
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inline constexpr FutexWaitable()
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{}
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AU_NO_COPY_NO_MOVE(FutexWaitable);
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inline bool TryLockNoSpin()
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{
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return AuAtomicTestAndSet(&this->uAtomicState, 0u) == 0;
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}
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inline bool TryLock() override
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{
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if (TryLockNoSpin())
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{
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return true;
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}
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#if (defined(AURORA_ARCH_X86) || defined(AURORA_ARCH_X64)) && !defined(AURORA_RUNTIME_FORCE_ADAPTIVE_FUTEX)
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AuUInt uCount(GetTotalSpinCountTimeout());
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for (AU_ITERATE_N(i, uCount))
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{
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_mm_pause();
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if (TryLockNoSpin())
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{
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return true;
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}
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}
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#else
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static const AuUInt32 kRef { 1 };
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if (TryWaitOnAddress((void *)&this->uAtomicState, &kRef, sizeof(kRef)))
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{
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if (TryLockNoSpin())
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{
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return true;
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}
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}
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#endif
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return false;
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}
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inline bool HasOSHandle(AuMach &mach) override
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{
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return false;
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}
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inline bool HasLockImplementation() override
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{
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return true;
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}
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inline void Unlock() override
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{
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AuAtomicClearU8Lock(&this->uAtomicState);
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if (auto uSleeping = AuAtomicLoad(&this->uAtomicSleeping))
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{
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WakeOnAddress((const void *)&this->uAtomicState);
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}
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}
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inline void Lock() override
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{
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static const AuUInt32 kRef { 1 };
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if (TryLock())
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{
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return;
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}
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while (!TryLockNoSpin())
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{
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AuAtomicAdd(&this->uAtomicSleeping, 1u);
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WaitOnAddress((void *)&this->uAtomicState, &kRef, sizeof(kRef), 0);
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AuAtomicSub(&this->uAtomicSleeping, 1u);
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}
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}
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inline bool LockMS(AuUInt64 qwTimeout) override
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{
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return LockNS(AuMSToNS<AuUInt64>(qwTimeout));
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}
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inline bool LockAbsMS(AuUInt64 qwTimeout) override
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{
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return LockAbsNS(AuMSToNS<AuUInt64>(qwTimeout));
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}
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inline bool LockNS(AuUInt64 qwTimeout) override
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{
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static const AuUInt32 kRef { 1 };
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if (TryLockNoSpin())
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{
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return true;
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}
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auto qwEndTime = Time::SteadyClockNS() + qwTimeout;
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if (TryLock())
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{
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return true;
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}
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while (!TryLockNoSpin())
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{
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bool bStatus {};
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AuAtomicAdd(&this->uAtomicSleeping, 1u);
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bStatus = WaitOnAddressSteady((void *)&this->uAtomicState, &kRef, sizeof(kRef), qwEndTime);
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AuAtomicSub(&this->uAtomicSleeping, 1u);
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if (!bStatus)
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{
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return TryLockNoSpin();
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}
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}
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return true;
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}
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inline bool LockAbsNS(AuUInt64 qwTimeoutAbs) override
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{
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static const AuUInt32 kRef { 1 };
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if (TryLock())
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{
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return true;
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}
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while (!TryLockNoSpin())
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{
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bool bStatus {};
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AuAtomicAdd(&this->uAtomicSleeping, 1u);
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bStatus = WaitOnAddressSteady((void *)&this->uAtomicState, &kRef, sizeof(kRef), qwTimeoutAbs);
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AuAtomicSub(&this->uAtomicSleeping, 1u);
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if (!bStatus)
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{
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return TryLockNoSpin();
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}
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}
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return true;
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}
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volatile AuUInt32 uAtomicState {};
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volatile AuUInt32 uAtomicSleeping {};
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};
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} |