43 lines
1018 B
C++
43 lines
1018 B
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuGroupState.hpp
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Date: 2021-11-1
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Author: Reece
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***/
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#pragma once
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#include "ThreadState.hpp"
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#include "AuGroupWorkQueue.hpp"
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namespace Aurora::Async
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{
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struct ThreadPool;
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struct GroupState :
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AuEnableSharedFromThis<GroupState>
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{
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// group id
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ThreadGroup_t group;
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// work items
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GroupWorkQueue workQueue;
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// tracked workers
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AuThreadPrimitives::Mutex workersMutex;
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AuFutexMutex deinitMutex;
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AuBST<ThreadId_t, AuSPtr<ThreadState>> workers;
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AuWPtr<ThreadState> wpWorkers[32]; // linear non-locking lookup table
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//
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bool Init();
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void SignalAll();
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void Decommit(ThreadId_t id);
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bool AddWorker(ThreadId_t id, AuSPtr<ThreadState> pState);
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AuSPtr<ThreadState> CreateWorker(WorkerId_t id, bool bCreate);
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AuSPtr<ThreadState> GetThreadByIndex(ThreadId_t uIndex);
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};
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} |