AuroraRuntime/Include/Aurora/IO/Protocol/IProtocolPiece.hpp
Reece 6683d3cfdc [+] IProtocolPiece.GetNextPiece
[+] IProtocolPiece.ReallocateDrainBuffer
[*] Harden protocol piece use after destroy
2023-04-29 07:00:29 +01:00

63 lines
1.4 KiB
C++

/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: IProtocolStack.hpp
Date: 2022-9-29
Author: Reece
***/
#pragma once
namespace Aurora::IO::Protocol
{
struct IProtocolPiece
{
/**
* @brief
* @return
*/
virtual AuSPtr<IProtocolPiece> GetNextPiece() = 0;
/**
* @brief
* @param uOutputLength
* @return
*/
virtual bool ReallocateDrainBuffer(AuUInt32 uOutputLength) = 0;
/**
* @brief Removes this piece from the stack
*/
virtual void Remove() = 0;
/**
* @brief
* @return
*/
virtual AuSPtr<IStreamWriter> ToInputWriter() = 0;
/**
* @brief Fetches an IStreamWriter representation of the next piece in the stack
* @return
*/
virtual AuSPtr<IStreamWriter> ToNextWriter() = 0;
/**
* @brief
* @warning returns self shared reference
* @return
*/
virtual AuSPtr<Memory::ByteBuffer> GetNextPieceBuffer() = 0;
/**
* @brief
* @return
*/
virtual AuSPtr<IProtocolInterceptorEx> GetExtendedInterceptor() = 0;
/**
* @brief
* @return
*/
virtual AuSPtr<IProtocolInterceptor> GetShortPipeInterceptor() = 0;
};
}