AuroraRuntime/Source/RNG/RNG.cpp
Reece Wilson efc02d24f7 [*] Refactor RandomDef: bSecure, ::SetQuickRng()
[*] Default initialize net protocols to zero (tcp)
[*] Warning under AuUInt8 &ByteBuffer::operator[](AuUInt idx)
2022-09-27 17:30:26 +01:00

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1.3 KiB
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: RNG.cpp
Date: 2021-6-11
Author: Reece
***/
#include <Source/RuntimeInternal.hpp>
#include "RNG.hpp"
#include "RNGEntropy.hpp"
#include "WELL.hpp"
namespace Aurora::RNG
{
static WELLRand gWellRand;
RandomUnique_t gFastDevice;
AUKN_SYM void ReadSecureRNG(void *in, AuUInt32 length)
{
AuUInt32 offset;
AuUInt8 *headPtr;
headPtr = reinterpret_cast<AuUInt8 *>(in);
offset = 0;
while (offset != length)
{
auto req = length - offset;
auto bytes = RngGetBytes(headPtr + offset, req);
SysAssertExp(bytes, "Couldn't consume {} RNG bytes", req);
offset += bytes;
}
}
AUKN_SYM void ReadFastRNG(void *in, AuUInt32 length)
{
WELL_NextBytes(&gWellRand, in, length);
}
static void InitFastRng()
{
AuArray<AuUInt8, 64> maxEntropy;
RngFillArray<false, AuUInt8>(maxEntropy.data(), 64);
gWellRand = WELL_SeedRandBig64(maxEntropy);
RandomDef fast;
fast.SetQuickRng();
gFastDevice = RandomUnique(fast);
}
void Init()
{
EntropyInit();
InitFastRng();
}
void Release()
{
EntropyDeinit();
}
}