AuroraRuntime/Source/Threading/Primitives/RWLock.cpp
2022-11-09 00:33:14 +00:00

290 lines
6.5 KiB
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: RWLock.cpp
Date: 2021-6-12
Author: Reece
***/
#include <Source/RuntimeInternal.hpp>
#include "RWLock.hpp"
namespace Aurora::Threading::Primitives
{
template<bool isread>
void RWLockAccessView<isread>::Unlock()
{
if constexpr (isread)
{
this->parent_.UnlockRead();
}
else
{
this->parent_.UnlockWrite();
}
}
template<bool isread>
bool RWLockAccessView<isread>::Lock(AuUInt64 timeout)
{
if constexpr (isread)
{
return this->parent_.LockRead(timeout);
}
else
{
return this->parent_.LockWrite(timeout);
}
}
template<bool isread>
bool RWLockAccessView<isread>::TryLock()
{
if constexpr (isread)
{
return this->parent_.TryLockRead();
}
else
{
return this->parent_.TryLockWrite();
}
}
RWLockImpl::RWLockImpl() : read_(*this), write_(*this)
{
}
RWLockImpl::~RWLockImpl()
{
this->mutex_.reset();
this->condition_.reset();
}
bool RWLockImpl::Init()
{
this->mutex_ = ConditionMutexUnique();
if (!this->mutex_)
{
return false;
}
this->condition_ = ConditionVariableUnique(AuUnsafeRaiiToShared(mutex_));
if (!this->condition_)
{
return false;
}
return true;
}
bool RWLockImpl::LockRead(AuUInt64 timeout)
{
#if 0
AU_LOCK_GUARD(mutex_);
if (this->state_ == -1 && this->reentrantWriteLockHandle_ == AuThreads::GetThreadId())
{
return true;
}
while (this->state_ < 0 /* || this->writersPending_*/)
{
if (!this->condition_->WaitForSignal(timeout))
{
return false;
}
if (this->writersPending_)
{
// Meh, let's just DoS the cpu with the readers until we find the writer for low unlock-from-final-read latency
// The writer should be prio, and it's already having a terrible day by stalling. Let's not play bounce the signal through contexts (we were likely a signal, not a broadcast)
this->condition_->Broadcast();
continue;
}
}
this->state_++;
#else
if (this->state_ == -1 && this->reentrantWriteLockHandle_ == AuThreads::GetThreadId())
{
return true;
}
AuInt32 iCurState {};
do
{
iCurState = this->state_;
if (iCurState < 0)
{
AU_LOCK_GUARD(this->mutex_);
iCurState = this->state_;
if (iCurState < 0)
{
if (!this->condition_->WaitForSignal(timeout))
{
return false;
}
if (this->writersPending_)
{
this->condition_->Broadcast();
continue;
}
}
}
}
while (AuAtomicCompareExchange(&this->state_, iCurState + 1, iCurState) != iCurState);
#endif
return true;
}
bool RWLockImpl::LockWrite(AuUInt64 timeout)
{
if (AuAtomicCompareExchange(&this->state_, -1, 0) == 0)
{
return true;
}
AU_LOCK_GUARD(this->mutex_);
this->writersPending_++;
while (this->state_ != 0)
{
if (!this->condition_->WaitForSignal(timeout))
{
this->writersPending_--;
return false;
}
}
this->reentrantWriteLockHandle_ = AuThreads::GetThreadId();
this->writersPending_--;
this->state_ = -1;
return true;
}
bool RWLockImpl::TryLockRead()
{
auto iCurState = this->state_;
if (iCurState == -1)
{
return this->reentrantWriteLockHandle_ == AuThreads::GetThreadId();
}
return AuAtomicCompareExchange(&this->state_, iCurState + 1, iCurState) == iCurState;
}
bool RWLockImpl::TryLockWrite()
{
AU_LOCK_GUARD(this->mutex_);
if (this->state_ > 0)
{
return false;
}
this->reentrantWriteLockHandle_ = AuThreads::GetThreadId();
this->state_ = -1;
return true;
}
void RWLockImpl::UnlockRead()
{
AU_LOCK_GUARD(this->mutex_);
if (this->state_ == -1)
{
SysAssertDbg(this->reentrantWriteLockHandle_ == AuThreads::GetThreadId());
return;
}
auto val = --this->state_;
if ((val == 1) && (this->bElevaterPending_))
{
this->condition_->Signal();
}
if (val == 0)
{
this->condition_->Signal();
}
}
void RWLockImpl::UnlockWrite()
{
AU_LOCK_GUARD(this->mutex_);
this->state_ = 0;
this->condition_->Broadcast();
}
bool RWLockImpl::UpgradeReadToWrite(AuUInt64 timeout)
{
AU_LOCK_GUARD(this->mutex_);
while (this->state_ != 1)
{
this->bElevaterPending_ = true;
if (!this->condition_->WaitForSignal(timeout))
{
return false;
}
}
this->bElevaterPending_ = false;
this->reentrantWriteLockHandle_ = AuThreads::GetThreadId();
this->state_ = -1;
return true;
}
bool RWLockImpl::DowngradeWriteToRead()
{
AU_LOCK_GUARD(this->mutex_);
if (this->state_ != -1)
{
return false;
}
this->condition_->Broadcast();
this->state_ = 1;
return true;
}
IWaitable *RWLockImpl::AsReadable()
{
return &this->read_;
}
IWaitable *RWLockImpl::AsWritable()
{
return &this->write_;
}
AUKN_SYM IRWLock *RWLockNew()
{
auto pRwLock = _new RWLockImpl();
if (!pRwLock)
{
return nullptr;
}
if (!pRwLock->Init())
{
delete pRwLock;
return nullptr;
}
return pRwLock;
}
AUKN_SYM void RWLockRelease(IRWLock *pRwLock)
{
AuSafeDelete<RWLockImpl *>(pRwLock);
}
}