AuroraRuntime/Source/IO/Net/AuNetInterface.cpp
Reece Wilson 67905a4192 [+] Network + Protocol + TLS - Initial Commit
=============================================================================
Network ]====================================================================
=============================================================================

[+] Added (very) early Aurora::IO::Net implementation
[+] AuNet::EHostnameType
[+] AuNet::EIPProtocol
[+] AuNet::ENetworkError
[+] AuNet::ETransportProtocol
[+] AuNet::INetInterface
[+] AuNet::INetSrvDatagram
[+] AuNet::INetSrvResolve
[+] AuNet::INetSrvSockets
[+] AuNet::INetSrvWorkers
[+] AuNet::INetWorker
[+] AuNet::IPAddress
[+] AuNet::IResolver
[+] AuNet::ISocket
[+] AuNet::IResolver
[+] AuNet::ISocketBase
[+] AuNet::ISocketChannel
[+] AuNet::ISocketDriver
[+] AuNet::ISocketDriverFactory
[+] AuNet::ISocketServer
[+] AuNet::ISocketServerDriver
[+] AuNet::NetEndpoint
[+] AuNet::NetError
[+] AuNet::NetHostname
(+implementation)

=============================================================================
Protocol ]===================================================================
=============================================================================

[+] IProtocolInterceptor
[+] IProtocolInterceptorEx
[+] IProtocolStack
(+implementation)

=============================================================================
TLS ]========================================================================
=============================================================================

[+] ITLSContext
[+] TLSProtocolRecv
[+] TLSProtocolSend
(+implementation)

=============================================================================
IO Bug Fixes ]===============================================================
=============================================================================

[*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items)
[*] Split IOPipeWork in into IOPipeProcessor header
[+] IOPipeWork::GetBuffer (internal reallocation)
[*] Harden against IAsyncTransactions without a loop source
[*] Missing null `if (processor->listener)` in IOProcessor
[*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits)
[*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function.

=============================================================================
Other ]======================================================================
=============================================================================

[+] Linux: LSSignalCatcher
[+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL
[*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers)
[*] Bad ECC ctors

=============================================================================
Known issues ]===============================================================
=============================================================================

> Linux net is nowhere near done
> UDP socket emulation layer isn't implemented
> Ciphersuite API is a stub
> Private key API is a stub
> ...therefore no TLS servers
> Missing thread safety precautions under net
> Net implementation is still beri early
2022-08-28 20:02:06 +01:00

95 lines
2.2 KiB
C++

/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AuNetInterface.cpp
Date: 2022-8-16
Author: Reece
***/
#include "Networking.hpp"
#include "AuNetInterface.hpp"
#include "AuNetWorker.hpp"
namespace Aurora::IO::Net
{
NetInterface::NetInterface() :
netServiceResolve_(this),
netServiceSockets_(this),
netServiceDatagram_(this)
{
}
AuSPtr<INetSrvWorkers> NetInterface::GetWorkersService()
{
return AuSPtr<INetSrvWorkers>(AuSharedFromThis(), &this->netServiceWorkers_);
}
AuSPtr<INetSrvResolve> NetInterface::GetResolveService()
{
return AuSPtr<INetSrvResolve>(AuSharedFromThis(), &this->netServiceResolve_);
}
AuSPtr<INetSrvSockets> NetInterface::GetSocketService()
{
return AuSPtr<INetSrvSockets>(AuSharedFromThis(), &this->netServiceSockets_);
}
AuSPtr<INetSrvDatagram> NetInterface::GetDatagramService()
{
return AuSPtr<INetSrvDatagram>(AuSharedFromThis(), &this->netServiceDatagram_);
}
bool NetInterface::TrySchedule(const AuSPtr<IIOProcessorWorkUnit> &pWorkUnit)
{
auto workerId = AuAtomicAdd<AuUInt>(&this->atomicCounter_, 1u) - 1u;
auto worker = this->netServiceWorkers_.GetWorkerByIndex(workerId);
if (!worker)
{
SysPushErrorIO("No Worker");
return {};
}
return worker->ToProcessor()->SubmitIOWorkItem(pWorkUnit);
}
AuSPtr<NetWorker> NetInterface::TryScheduleEx()
{
AuSPtr<NetWorker> worker;
do
{
worker = this->netServiceWorkers_.GetWorkerByIndex(AuAtomicAdd<AuUInt>(&this->atomicCounter_, 1u) - 1u);
} while (!worker);
return worker;
}
void NetInterface::Shutdown()
{
}
void NetInterface::Destroy()
{
}
AUKN_SYM AuSPtr<INetInterface> NewNetworkInterface()
{
if (!IsNetReady())
{
SysPushErrorNet("Platform network service isn't available");
return {};
}
auto iface = AuMakeShared<NetInterface>();
if (!iface)
{
return iface;
}
// TODO: ...
return iface;
}
}