AuroraRuntime/Source/IO/Net/AuNetWriteQueue.cpp
Reece Wilson 67905a4192 [+] Network + Protocol + TLS - Initial Commit
=============================================================================
Network ]====================================================================
=============================================================================

[+] Added (very) early Aurora::IO::Net implementation
[+] AuNet::EHostnameType
[+] AuNet::EIPProtocol
[+] AuNet::ENetworkError
[+] AuNet::ETransportProtocol
[+] AuNet::INetInterface
[+] AuNet::INetSrvDatagram
[+] AuNet::INetSrvResolve
[+] AuNet::INetSrvSockets
[+] AuNet::INetSrvWorkers
[+] AuNet::INetWorker
[+] AuNet::IPAddress
[+] AuNet::IResolver
[+] AuNet::ISocket
[+] AuNet::IResolver
[+] AuNet::ISocketBase
[+] AuNet::ISocketChannel
[+] AuNet::ISocketDriver
[+] AuNet::ISocketDriverFactory
[+] AuNet::ISocketServer
[+] AuNet::ISocketServerDriver
[+] AuNet::NetEndpoint
[+] AuNet::NetError
[+] AuNet::NetHostname
(+implementation)

=============================================================================
Protocol ]===================================================================
=============================================================================

[+] IProtocolInterceptor
[+] IProtocolInterceptorEx
[+] IProtocolStack
(+implementation)

=============================================================================
TLS ]========================================================================
=============================================================================

[+] ITLSContext
[+] TLSProtocolRecv
[+] TLSProtocolSend
(+implementation)

=============================================================================
IO Bug Fixes ]===============================================================
=============================================================================

[*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items)
[*] Split IOPipeWork in into IOPipeProcessor header
[+] IOPipeWork::GetBuffer (internal reallocation)
[*] Harden against IAsyncTransactions without a loop source
[*] Missing null `if (processor->listener)` in IOProcessor
[*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits)
[*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function.

=============================================================================
Other ]======================================================================
=============================================================================

[+] Linux: LSSignalCatcher
[+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL
[*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers)
[*] Bad ECC ctors

=============================================================================
Known issues ]===============================================================
=============================================================================

> Linux net is nowhere near done
> UDP socket emulation layer isn't implemented
> Ciphersuite API is a stub
> Private key API is a stub
> ...therefore no TLS servers
> Missing thread safety precautions under net
> Net implementation is still beri early
2022-08-28 20:02:06 +01:00

54 lines
1.4 KiB
C++

/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AuNetWriteQueue.cpp
Date: 2022-8-21
Author: Reece
***/
#include <Source/RuntimeInternal.hpp>
#include "AuNetWriteQueue.hpp"
namespace Aurora::IO::Net
{
bool NetWriteQueue::Push(const AuSPtr<AuMemoryViewRead> &read)
{
return AuTryInsert(this->views_, AuMakeTuple(0, read));
}
void NetWriteQueue::NotifyBytesWritten(AuUInt written)
{
SysAssert(this->views_.size());
SysAssert(written);
auto &viewZero = this->views_[0];
auto &viewLength = AuGet<1>(viewZero)->length;
auto &viewOffset = AuGet<0>(viewZero);
SysAssertDbg(viewOffset + written <= AuGet<1>(viewZero).length);
viewOffset += written;
if (viewOffset == viewLength)
{
this->views_.erase(this->views_.begin());
}
}
AuSPtr<AuMemoryViewRead> NetWriteQueue::Dequeue()
{
if (this->views_.empty())
{
return {};
}
auto &viewZero = this->views_[0];
auto &viewShared = AuGet<1>(viewZero);
auto &viewLength = viewShared->length;
auto &viewOffset = AuGet<0>(viewZero);
this->current_.ptr = viewShared->Begin<AuUInt8>() + viewOffset;
this->current_.length = viewLength - viewOffset;
return AuUnsafeRaiiToShared(&this->current_);
}
}