Reece
d755a9d651
[*] Refactor ambiguous IWaitable::Lock(timeoutMs) to LockMS to prevent final using collisions
212 lines
5.5 KiB
C++
212 lines
5.5 KiB
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuGrug.cpp
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Date: 2022-01-03
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File: Flusher.cpp
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Date: 2021-8-27
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Author: Reece
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Note: Grug couples async telemetry, console flushing, and log dispatching
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to one lazy working thread w/ high performance thread primitives for
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when urgent telemetry events are raised.
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***/
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#include <Source/RuntimeInternal.hpp>
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#include "AuGrug.hpp"
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#include <Source/Logging/AuLogger.hpp>
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#include <Source/Console/ConsoleFIO/ConsoleFIO.hpp>
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#include <Source/RuntimeInternal.hpp>
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#include <Source/Console/Flusher.hpp>
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#include <Source/Console/Console.hpp>
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#include <Source/Debug/MemoryCrunch.hpp>
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#if defined(AURORA_IS_LINUX_DERIVED)
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void LinuxSuperSecretIOTick();
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void LinuxSuperSecretFuckGlibc();
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#endif
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namespace Aurora::Grug
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{
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static const auto kGrugSleepMs = 100;
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static const auto kGrugFlushMs = 500;
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static AuThreads::ThreadUnique_t gGrugsBigWorld;
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static AuThreadPrimitives::ConditionVariableUnique_t gCondVar; // slow logger work queue
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static AuThreadPrimitives::ConditionMutexUnique_t gMutex; // ^ that
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static AuThreadPrimitives::SemaphoreUnique_t gArrows;
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static void SlowStartupTasks()
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{
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Console::ConsoleFIO::FIOCleanup();
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}
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// grug require only 1 strand
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static void GrugWorld()
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{
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#if defined(AURORA_IS_LINUX_DERIVED)
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LinuxSuperSecretFuckGlibc();
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#endif
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// grug surive first night
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SlowStartupTasks();
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AU_LOCK_GUARD(gMutex);
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AuDebug::AddMemoryCrunch(); // this thread must never encounter an out of memory condition. begin out of memory mitigations.
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Utility::RateLimiter limiter;
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limiter.SetNextStep(kGrugFlushMs);
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// grug has cave
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while (AuIsThreadRunning())
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{
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// * -> grug wake up from 100ms (kGrugSleepMs)
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// grug smashy alarm
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gCondVar->WaitForSignal(kGrugFlushMs);
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// grug anoy
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if (gArrows && gArrows->TryLock())
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{
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// grug yeet
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DequeueOneArrow();
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}
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// grug pump all async log messages
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GrugFlushWrites();
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// adhd grug wonder around the log pool every 500ms (rate limited to 100ms sleeps)
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if (limiter.CheckExchangePass())
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{
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GrugFlushFlushs();
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}
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// grug give up
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// grug yield for at least 100ms -> *
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if (gArrows)
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{
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// grug sleep for 100ms or until poked
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if (gArrows->LockMS(kGrugSleepMs))
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{
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DequeueOneArrow();
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}
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}
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else
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{
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// grug sleep 100ms
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AuThreading::Sleep(kGrugSleepMs);
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}
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#if defined(AURORA_IS_LINUX_DERIVED)
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::LinuxSuperSecretIOTick();
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#endif
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}
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}
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static void DestroyFlushThread()
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{
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gGrugsBigWorld.reset();
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}
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static void InitFlushThread()
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{
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// Startup a runner thread that will take care of all the stress of triggering IO every so often on a remote thread
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gGrugsBigWorld = AuThreads::ThreadUnique(AuThreads::ThreadInfo(
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AuMakeShared<AuThreads::IThreadVectorsFunctional>(AuThreads::IThreadVectorsFunctional::OnEntry_t(std::bind(GrugWorld)),
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AuThreads::IThreadVectorsFunctional::OnExit_t{}),
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"Cave Grug"
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));
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if (!gGrugsBigWorld)
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{
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return;
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}
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// he's a lazy bastard
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gGrugsBigWorld->SetThrottle(AuThreads::EThreadThrottle::eEfficient);
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gGrugsBigWorld->SetPriority(AuThreads::EThreadPriority::ePrioLow);
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gGrugsBigWorld->Run();
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}
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void InitGrug()
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{
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gMutex = AuThreadPrimitives::ConditionMutexUnique();
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SysAssert(gMutex, "Couldn't allocate a unique condition variable mutex for grug");
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auto shared = AuUnsafeRaiiToShared(gMutex);
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gCondVar = AuThreadPrimitives::ConditionVariableUnique(shared);
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SysAssert(gCondVar, "Couldn't allocate a unique condition variable for grug");
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gArrows = AuThreadPrimitives::SemaphoreUnique();
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SysAssert(gArrows, "Couldn't allocate an arrow counter for grug");
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InitFlushThread();
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}
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void DeinitGrug()
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{
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if (bool(gGrugsBigWorld) && gGrugsBigWorld.get() != AuThreads::GetThread())
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{
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gGrugsBigWorld.reset();
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}
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GrugFlushWrites();
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GrugFlushFlushs();
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gMutex.reset();
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gCondVar.reset();
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gArrows.reset();
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DeinitArrows();
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}
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void NotifyGrugOfTelemetry()
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{
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if (gArrows)
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{
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gArrows->Unlock(1);
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}
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DrachenlordScreech();
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}
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void DrachenlordScreech()
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{
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if (!gCondVar)
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{
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return;
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}
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gCondVar->Signal();
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}
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bool IsGrug()
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{
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if (!gGrugsBigWorld) return false;
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return AuThreads::GetThread() == gGrugsBigWorld.get();
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}
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void NotifyGrugOfLogs()
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{
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if (Grug::IsGrug())
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{
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Grug::GrugFlushWrites();
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}
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else
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{
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Grug::DrachenlordScreech();
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}
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}
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void GrugFlushWrites()
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{
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Logging::ForceFlushLoggers();
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}
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void GrugFlushFlushs()
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{
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Logging::ForceFlushFlush();
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Console::PumpOffMain();
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Console::ForceFlush();
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}
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} |