AuroraRuntime/Source/Loop/LSTimer.NT.hpp
J Reece Wilson 6de5cbfb95 [+] Linux: Added bSingleshot API to timerfd backend
[*] NT: Added TTY handle static getter optimization alongside a secret setter API
[*] Made ILoopSource virtual
[+] Linux: Added console TTY stubs
[*] Renamed ConsoleTTY.Linux.cpp -> ConsoleTTY.Unix.cpp
[-] Redundant commented out shm_unlink (zero ref condition should unlink, i believe.)
[+] Added IProcess async pipe transaction getter stubs
[+] Added additional userland env lookup variables: XDG_SESSION_DESKTOP, DESKTOP_SESSION
[+] Unix: AuTime::ns2ts
2022-05-04 16:43:23 +01:00

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1.2 KiB
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: LSTimer.NT.hpp
Date: 2021-10-1
Author: Reece
***/
#pragma once
#include "LSHandle.hpp"
namespace Aurora::Loop
{
struct LSTimer : ITimer, virtual LSHandle
{
LSTimer(AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero, bool bSingleshot, HANDLE handle);
~LSTimer();
virtual void UpdateTime(AuUInt64 absTimeMs) override;
virtual void UpdateTimeNs(AuUInt64 absTimeNs) override;
virtual void UpdateTickRateIfAny(AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero) override;
virtual void UpdateTickRateIfAnyNs(AuUInt64 reschedStepNsOrZero, AuUInt32 maxIterationsOrZero) override;
virtual void Stop() override;
virtual bool OnTrigger(AuUInt handle) override;
virtual bool IsSignaled() override;
virtual bool WaitOn(AuUInt32 timeout) override;
virtual ELoopSource GetType() override;
void UpdateTimeInternal(AuUInt64 absTimeNs);
private:
AuUInt64 reschedStepNsOrZero_ {0};
AuUInt32 maxIterationsOrZero_ {0};
AuUInt64 targetTime_ {0};
AuUInt32 count_ {0};
bool bSingleshot {};
};
}