66 lines
1.3 KiB
C++
66 lines
1.3 KiB
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: Panic.cpp
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Date: 2021-6-12
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Author: Reece
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***/
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#include <RuntimeInternal.hpp>
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#include "Debug.hpp"
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#include "Panic.hpp"
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#include <Console/ConsoleLogger/ConsoleLogger.hpp>
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namespace Aurora::Debug
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{
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AUKN_SYM void Panic()
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{
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try
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{
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CheckErrors();
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}
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catch (...)
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{
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}
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try
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{
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Console::ConsoleLogger::Flush();
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}
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catch (...)
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{
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}
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static bool panicSingleshot = false;
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if (std::exchange(panicSingleshot, true))
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{
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try
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{
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Telemetry::Mayday();
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}
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catch (...)
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{
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}
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}
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//
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static bool handlingFatal = false;
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if (std::exchange(handlingFatal, true))
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{
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std::terminate();
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}
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#if defined(AURORA_PLATFORM_WIN32)
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// there is a syscall you can use to terminate in instances like this
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// anticheats and drm love it
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// i just dont remember what it is
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// amendment: i believe its some software interrupt that raises an unhandleable exception
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TerminateProcess(GetCurrentProcess(), 0xDEAD);
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#else
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std::exit(0xDEAD);
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#endif
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}
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} |