AuroraRuntime/Source/IO/Net/AuNetSrvSockets.cpp
Reece Wilson 67905a4192 [+] Network + Protocol + TLS - Initial Commit
=============================================================================
Network ]====================================================================
=============================================================================

[+] Added (very) early Aurora::IO::Net implementation
[+] AuNet::EHostnameType
[+] AuNet::EIPProtocol
[+] AuNet::ENetworkError
[+] AuNet::ETransportProtocol
[+] AuNet::INetInterface
[+] AuNet::INetSrvDatagram
[+] AuNet::INetSrvResolve
[+] AuNet::INetSrvSockets
[+] AuNet::INetSrvWorkers
[+] AuNet::INetWorker
[+] AuNet::IPAddress
[+] AuNet::IResolver
[+] AuNet::ISocket
[+] AuNet::IResolver
[+] AuNet::ISocketBase
[+] AuNet::ISocketChannel
[+] AuNet::ISocketDriver
[+] AuNet::ISocketDriverFactory
[+] AuNet::ISocketServer
[+] AuNet::ISocketServerDriver
[+] AuNet::NetEndpoint
[+] AuNet::NetError
[+] AuNet::NetHostname
(+implementation)

=============================================================================
Protocol ]===================================================================
=============================================================================

[+] IProtocolInterceptor
[+] IProtocolInterceptorEx
[+] IProtocolStack
(+implementation)

=============================================================================
TLS ]========================================================================
=============================================================================

[+] ITLSContext
[+] TLSProtocolRecv
[+] TLSProtocolSend
(+implementation)

=============================================================================
IO Bug Fixes ]===============================================================
=============================================================================

[*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items)
[*] Split IOPipeWork in into IOPipeProcessor header
[+] IOPipeWork::GetBuffer (internal reallocation)
[*] Harden against IAsyncTransactions without a loop source
[*] Missing null `if (processor->listener)` in IOProcessor
[*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits)
[*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function.

=============================================================================
Other ]======================================================================
=============================================================================

[+] Linux: LSSignalCatcher
[+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL
[*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers)
[*] Bad ECC ctors

=============================================================================
Known issues ]===============================================================
=============================================================================

> Linux net is nowhere near done
> UDP socket emulation layer isn't implemented
> Ciphersuite API is a stub
> Private key API is a stub
> ...therefore no TLS servers
> Missing thread safety precautions under net
> Net implementation is still beri early
2022-08-28 20:02:06 +01:00

174 lines
5.0 KiB
C++

/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AuNetSrvSockets.cpp
Date: 2022-8-16
Author: Reece
***/
#include "Networking.hpp"
#include "AuNetSrvSockets.hpp"
#include "AuNetInterface.hpp"
#include "AuNetWorker.hpp"
#include "AuNetSocket.hpp"
#include "AuNetSocketServer.hpp"
namespace Aurora::IO::Net
{
NetSrvSockets::NetSrvSockets(NetInterface *pParent) :
pParent_(pParent)
{
}
AuSPtr<ISocket> NetSrvSockets::Connect(const NetSocketConnect &netConnect)
{
if (netConnect.endpoint.transportProtocol != ETransportProtocol::eProtocolTCP)
{
SysPushErrorNet("Invalid transport protocol. Hint: Use ConnectManyEx for UDP.");
return {};
}
auto pWorker = this->pParent_->TryScheduleEx();
if (!pWorker)
{
SysPushErrorNet("No Worker");
return {};
}
auto pSocket = AuMakeShared<Socket>(this->pParent_,
pWorker.get(),
netConnect.pDriver,
netConnect.endpoint);
if (!pSocket)
{
SysPushErrorNet("No Memory");
return {};
}
if (!pWorker->TryScheduleInternalTemplate<AuNullS>([=](const AuSPtr<AuAsync::PromiseCallback<AuNullS>> &info)
{
pSocket->FinishConstructAsync();
if (!pSocket->IsValid())
{
pSocket->SendErrorNoStream({});
return;
}
if (!pSocket->Connect(pSocket->GetRemoteEndpoint()))
{
SysPushErrorIO("An asynchronous connect failed [root level]");
}
}, AuSPtr<AuAsync::PromiseCallback<AuNullS, AuNullS>>{}))
{
return {};
}
return pSocket;
}
AuSPtr<ISocket> NetSrvSockets::ConnectMany(const NetSocketConnectMany &netConnectMany)
{
if (netConnectMany.protocol != ETransportProtocol::eProtocolTCP)
{
SysPushErrorNet("Invalid transport protocol. Hint: Use ConnectManyEx for UDP.");
return {};
}
auto pWorker = this->pParent_->TryScheduleEx();
if (!pWorker)
{
SysPushErrorNet("No Worker");
return {};
}
auto pSocket = AuMakeShared<Socket>(this->pParent_,
pWorker.get(),
netConnectMany.pDriver,
netConnectMany);
if (!pSocket)
{
SysPushErrorNet("No Memory");
return {};
}
if (!pWorker->TryScheduleInternalTemplate<AuNullS>([=](const AuSPtr<AuAsync::PromiseCallback<AuNullS>> &info)
{
pSocket->FinishConstructAsync();
if (!pSocket->IsValid())
{
pSocket->SendErrorNoStream({});
return;
}
if (!pSocket->ConnectNext())
{
SysPushErrorIO("An asynchronous connect failed [root level]");
}
}, AuSPtr<AuAsync::PromiseCallback<AuNullS, AuNullS>>{}))
{
return {};
}
return pSocket;
}
AuSPtr<ISocketServer> NetSrvSockets::NewServer(const NetSocketBind &netBind)
{
if (netBind.protocol != ETransportProtocol::eProtocolTCP)
{
return {};
}
auto pWorker = this->pParent_->TryScheduleEx();
if (!pWorker)
{
SysPushErrorNet("No Worker");
return {};
}
auto uMaxSockets = netBind.uMaxConnections ? netBind.uMaxConnections : 512;
auto pSocket = AuMakeShared<SocketServerImpl>(this->pParent_,
pWorker.get(),
netBind.pDriver,
netBind.pFactory,
uMaxSockets);
if (!pSocket)
{
SysPushErrorNet("No Memory");
return {};
}
if (!pWorker->TryScheduleInternalTemplate<AuNullS>([=](const AuSPtr<AuAsync::PromiseCallback<AuNullS>> &info)
{
pSocket->FinishConstructAsync();
NetEndpoint endpoint;
endpoint.ip = netBind.ip;
endpoint.uPort = netBind.uPort;
endpoint.transportProtocol = netBind.protocol;
pSocket->Init(endpoint);
pSocket->Listen(endpoint);
pSocket->Accept();
}, AuSPtr<AuAsync::PromiseCallback<AuNullS, AuNullS>>{}))
{
return {};
}
return pSocket;
}
AuSPtr<ISocketServer> NetSrvSockets::NewServerEx(const NetSocketBindEx &netBindEx)
{
if (netBindEx.protocol == ETransportProtocol::eProtocolTCP)
{
return this->NewServer(netBindEx);
}
return {};
}
}