AuroraRuntime/Source/IO/FS/FSOverlappedUtilities.hpp
Reece Wilson 04aca5fcf2 [+] Aurora::IO::Net::NetSocketConnectByHost
[+] Aurora::IO::FS::DirDeleterEx
[+] Aurora::IO::Compress
[+] Aurora::IO::Decompress
[*] Aurora::Memory::ByteBuffer zero-alloc fixes
[*] Aurora::Memory::ByteBuffer linear read of begin/end should return (`const AuUInt8 *`)'s
[*] Changed NT file CREATE flags
[*] Fix linux regression
[*] Update logger sink DirLogArchive
... [+] DirectoryLogger::uMaxLogsOrZeroBeforeDelete
... [+] DirectoryLogger::uMaxCumulativeFileSizeInMiBOrZeroBeforeDelete
... [+] DirectoryLogger::uMaxCumulativeFileSizeInMiBOrZeroBeforeCompress
... [+] DirectoryLogger::uMaxFileTimeInDeltaMSOrZeroBeforeCompress
... [+] DirectoryLogger::uMaxFileTimeInDeltaMSOrZeroBeforeDelete
[*] FIX: BufferedLineReader was taking the wrong end head
(prep) LZMACompressor
[*] Updated build-script for LZMA (when i can be bothered to impl it)
(prep) FSOverlappedUtilities
(prep) FSDefaultOverlappedWorkerThread | default worker pool / apc dispatcher / auasync dispatcher concept for higher level overlapped ops
(stub) [+] Aurora::IO::FS::OverlappedForceDelegatedIO
(stub) [+] Aurora::IO::FS::OverlappedCompress
(stub) [+] Aurora::IO::FS::OverlappedDecompress
(stub) [+] Aurora::IO::FS::OverlappedWrite
(stub) [+] Aurora::IO::FS::OverlappedRead
(stub) [+] Aurora::IO::FS::OverlappedStat
(stub) [+] Aurora::IO::FS::OverlappedCopy
(stub) [+] Aurora::IO::FS::OverlappedRelink
(stub) [+] Aurora::IO::FS::OverlappedTrustFile
(stub) [+] Aurora::IO::FS::OverlappedBlockFile
(stub) [+] Aurora::IO::FS::OverlappedUnblockFile
(stub) [+] Aurora::IO::FS::OverlappedDelete
2023-01-26 21:43:19 +00:00

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/***
Copyright (C) 2023 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: FSOverlappedUtilities.hpp
Date: 2023-1-26
Author: Reece
***/
#pragma once
namespace Aurora::IO::FS
{
struct BaseOverlappedOperation : virtual IOverlappedOperationBase
{
BaseOverlappedOperation();
virtual AuSPtr<Loop::ILoopSource> ToWaitable() override;
virtual AuSPtr<IOverlappedCallback> SetCallback(AuSPtr<IOverlappedOperationBase> pCallback) override;
virtual bool IsOperationComplete() override;
virtual bool IsOperationSuccessful() override;
void Complete();
void Fail();
private:
AuSPtr<Loop::ILoopSource> pWaitable;
AuSPtr<IOverlappedOperationBase> pCallback;
};
}