63 lines
1.4 KiB
C++
63 lines
1.4 KiB
C++
/***
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Copyright (C) 2023 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: LSLocalEvent.hpp
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Date: 2023-10-21
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Author: Reece
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***/
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#pragma once
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#include "LSSemaphore.hpp"
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namespace Aurora::IO::Loop
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{
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struct LSLocalEvent : LSSemaphore, ILSEvent
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{
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LSLocalEvent();
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~LSLocalEvent();
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bool TryInit(bool bTriggered, bool bAtomicRelease, bool bPermitMultipleTriggers);
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bool IsSignaled() override;
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bool WaitOn(AuUInt32 timeout) override;
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ELoopSource GetType() override;
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bool Set() override;
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bool Reset() override;
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virtual bool OnTrigger(AuUInt handle) override;
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bool TryTakeNoSpin();
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bool TryTakeSpin();
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bool TryTake();
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bool TryTakeWaitMS(AuUInt32 timeout);
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void OnPresleep() override;
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void OnFinishSleep() override;
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union EventBits
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{
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struct
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{
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AuUInt8 bAtomicRelease : 1;
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AuUInt8 bPermitMultipleTriggers : 1;
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AuUInt8 bTriggered : 1;
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};
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AuUInt32 state;
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};
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union
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{
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struct
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{
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AuUInt8 bAtomicRelease_ : 1;
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AuUInt8 bPermitMultipleTriggers_ : 1;
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AuUInt8 bTriggered_ : 1;
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};
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AuUInt32 state_;
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};
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AuUInt32 uApproxSleepCount {};
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};
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} |