295 lines
8.3 KiB
C++
295 lines
8.3 KiB
C++
/***
|
|
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
|
|
|
File: AuNetSocketChannelOutput.cpp
|
|
Date: 2022-8-21
|
|
Author: Reece
|
|
***/
|
|
#include "Networking.hpp"
|
|
#include "AuNetSocket.hpp"
|
|
#include "AuNetSocketChannelOutput.hpp"
|
|
#include "AuNetWorker.hpp"
|
|
#include <Source/IO/AuIOPipeProcessor.hpp>
|
|
|
|
#if defined(AURORA_IS_MODERNNT_DERIVED)
|
|
#include "AuNetStream.NT.hpp"
|
|
#else
|
|
#include "AuNetStream.Linux.hpp"
|
|
#endif
|
|
|
|
static const auto kDefaultBufferSize = 64 * 1024;
|
|
|
|
namespace Aurora::IO::Net
|
|
{
|
|
SocketChannelOutput::SocketChannelOutput(SocketBase *pParent, const AuSPtr<IAsyncTransaction> &stream) :
|
|
pParent_(pParent),
|
|
pNetWriteTransaction_(stream),
|
|
outputBuffer_(kDefaultBufferSize, true)
|
|
{
|
|
this->outputWriteQueue_.pBase = pParent;
|
|
}
|
|
|
|
bool SocketChannelOutput::IsValid()
|
|
{
|
|
return bool(this->pNetWriteTransaction_) &&
|
|
bool(this->outputBuffer_);
|
|
}
|
|
|
|
AuSPtr<IAsyncTransaction> SocketChannelOutput::ToWriteTransaction()
|
|
{
|
|
return AuSPtr<IAsyncTransaction>(this->pNetWriteTransaction_);
|
|
}
|
|
|
|
AuSPtr<Memory::ByteBuffer> SocketChannelOutput::AsWritableByteBuffer()
|
|
{
|
|
if (!this->pParent_)
|
|
{
|
|
return {};
|
|
}
|
|
|
|
return AuSPtr<Memory::ByteBuffer>(this->pParent_->SharedFromThis(),
|
|
&this->outputBuffer_);
|
|
}
|
|
|
|
void SocketChannelOutput::ScheduleOutOfFrameWrite()
|
|
{
|
|
SendIfData();
|
|
SchedWriteTick();
|
|
}
|
|
|
|
void SocketChannelOutput::SchedWriteTick()
|
|
{
|
|
if (!this->pParent_)
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto pWorker = this->pParent_->ToWorkerEx();
|
|
|
|
//if (this->pParent_->bHasFinalized_)
|
|
{
|
|
if (pWorker->IsOnThread())
|
|
{
|
|
WriteTick();
|
|
}
|
|
return;
|
|
}
|
|
|
|
auto meShared = AuSPtr<SocketChannelOutput>(this->pParent_->SharedFromThis(), this);
|
|
|
|
if (!pWorker->TryScheduleInternalTemplate<AuNullS>([=](const AuSPtr<AuAsync::PromiseCallback<AuNullS>> &info)
|
|
{
|
|
meShared->WriteTick();
|
|
|
|
info->OnSuccess((void *)nullptr);
|
|
}, AuStaticCast<AuAsync::PromiseCallback<AuNullS, AuNullS>>(AuMakeShared<AuAsync::PromiseCallbackFunctional<AuNullS, AuNullS>>([=](const AuSPtr<AuNullS> &dumb)
|
|
{
|
|
}))))
|
|
{
|
|
SysPushErrorIO("Couldn't schedule write tick");
|
|
this->pParent_->SendErrorBeginShutdown(AuNet::ENetworkError::eAsyncError);
|
|
}
|
|
}
|
|
|
|
void SocketChannelOutput::SendIfData()
|
|
{
|
|
AU_LOCK_GUARD(this->lock_);
|
|
|
|
if (!this->pParent_)
|
|
{
|
|
return;
|
|
}
|
|
|
|
struct View : AuMemoryViewRead
|
|
{
|
|
View(const AuMemoryViewRead &in) : AuMemoryViewRead(in)
|
|
{
|
|
}
|
|
AuSPtr<void> pin;
|
|
};
|
|
|
|
while (this->pOutSendPointer_ != this->outputBuffer_.writePtr)
|
|
{
|
|
if (this->pOutSendPointer_ == this->outputBuffer_.writePtr)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if (this->pOutSendPointer_ == this->outputBuffer_.base + this->outputBuffer_.length)
|
|
{
|
|
this->pOutSendPointer_ = this->outputBuffer_.base;
|
|
continue;
|
|
}
|
|
|
|
if (!this->pOutSendPointer_)
|
|
{
|
|
this->pOutSendPointer_ = this->outputBuffer_.base;
|
|
continue;
|
|
}
|
|
|
|
if ((AuUInt8 *)this->pOutSendPointer_ > this->outputBuffer_.writePtr)
|
|
{
|
|
auto pBase = (AuUInt8 *)this->pOutSendPointer_;
|
|
auto uLen = (AuUInt8 *)this->outputBuffer_.base + this->outputBuffer_.length - pBase;
|
|
|
|
auto pView = AuMakeSharedPanic<View>(AuMemoryViewRead(pBase, uLen));
|
|
SysAssert(pView);
|
|
pView->pin = this->pParent_->SharedFromThis();
|
|
|
|
this->outputWriteQueue_.Push(pView);
|
|
|
|
this->pOutSendPointer_ = (AuUInt8 *)this->pOutSendPointer_ + uLen;
|
|
}
|
|
else
|
|
{
|
|
auto pBase = (AuUInt8 *)this->pOutSendPointer_;
|
|
auto pWriteHead = (AuUInt8 *)this->outputBuffer_.writePtr;
|
|
auto uLen = pWriteHead - pBase;
|
|
|
|
auto pView = AuMakeSharedPanic<View>(AuMemoryViewRead(pBase, uLen));
|
|
SysAssert(pView);
|
|
pView->pin = this->pParent_->SharedFromThis();
|
|
|
|
this->outputWriteQueue_.Push(pView);
|
|
this->pOutSendPointer_ = pWriteHead ;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SocketChannelOutput::WriteTick()
|
|
{
|
|
bool bShouldShutdown {};
|
|
{
|
|
AU_LOCK_GUARD(this->lock_);
|
|
bShutdownOnComplete = WriteTickLocked();
|
|
}
|
|
|
|
if (bShouldShutdown)
|
|
{
|
|
if (this->pParent_)
|
|
{
|
|
this->pParent_->Shutdown(true);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool SocketChannelOutput::WriteTickLocked()
|
|
{
|
|
if (!this->pParent_)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
#if defined(AURORA_IS_MODERNNT_DERIVED)
|
|
auto pHackTransaction =
|
|
AuStaticCast<NtAsyncNetworkTransaction>(this->pNetWriteTransaction_);
|
|
#else
|
|
auto pHackTransaction =
|
|
AuStaticCast<LinuxAsyncNetworkTransaction>(this->pNetWriteTransaction_);
|
|
#endif
|
|
|
|
if (pHackTransaction->bIsWriting)
|
|
{
|
|
// IsComplete?
|
|
if (!pHackTransaction->bLatch)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (this->outputWriteQueue_.IsEmpty())
|
|
{
|
|
if (this->pParent_)// &&
|
|
///this->outputBuffer_.outputChannel.AsWritableByteBuffer()->GetNextLinearRead().length == 0)
|
|
{
|
|
this->pParent_->socketChannel_.DoReallocWriteTick();
|
|
}
|
|
}
|
|
|
|
// do not forcefully flush preemptive hello packets until the socket has properly connected
|
|
if (!this->pParent_->bHasConnected_)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (auto pFrameToSend = this->outputWriteQueue_.Dequeue())
|
|
{
|
|
if (this->pParent_)
|
|
{
|
|
this->pNetWriteTransaction_->SetCallback(AuSPtr<IAsyncFinishedSubscriber>(this->pParent_->SharedFromThis(), this));
|
|
|
|
if (!this->pParent_->ToWorkerEx()->IncrementIOEventTaskCounter())
|
|
{
|
|
SysPushErrorIO("Couldn't begin wait");
|
|
this->pParent_->SendErrorBeginShutdown({});
|
|
return false;
|
|
}
|
|
|
|
if (!this->pNetWriteTransaction_->StartWrite(0, pFrameToSend))
|
|
{
|
|
this->pParent_->ToWorkerEx()->DecrementIOEventTaskCounter();
|
|
SysPushErrorIO("Couldn't dispatch the to-send frame, had: {} bytes remaining to send", pFrameToSend->length);
|
|
this->pParent_->SendErrorBeginShutdown({});
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
this->pNetWriteTransaction_->SetCallback({});
|
|
|
|
if (this->outputBuffer_.HasStreamError())
|
|
{
|
|
this->pParent_->SendErrorBeginShutdown(AuNet::ENetworkError::eBrokenByteBuffer);
|
|
return true;
|
|
}
|
|
|
|
if (this->bShutdownOnComplete)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void SocketChannelOutput::OnEndOfReadTick()
|
|
{
|
|
SendIfData();
|
|
WriteTick();
|
|
}
|
|
|
|
AuByteBuffer &SocketChannelOutput::GetByteBuffer()
|
|
{
|
|
return this->outputBuffer_;
|
|
}
|
|
|
|
bool SocketChannelOutput::CanResize()
|
|
{
|
|
return this->outputWriteQueue_.IsEmpty();
|
|
}
|
|
|
|
void SocketChannelOutput::OnAsyncFileOpFinished(AuUInt64 offset, AuUInt32 length)
|
|
{
|
|
if (!this->pParent_)
|
|
{
|
|
return;
|
|
}
|
|
|
|
this->pParent_->ToWorkerEx()->DecrementIOEventTaskCounter();
|
|
|
|
AuStaticCast<SocketChannel>(this->pParent_->ToChannel())->GetSendStatsEx().AddBytes(length);
|
|
|
|
if (!length)
|
|
{
|
|
this->pParent_->SendErrorBeginShutdown({});
|
|
return;
|
|
}
|
|
|
|
this->outputWriteQueue_.NotifyBytesWritten(length); // does the resend bit
|
|
|
|
SysAssert(this->outputBuffer_.ReaderTryGoForward(length));
|
|
|
|
WriteTick();
|
|
}
|
|
} |