Reece Wilson
67905a4192
============================================================================= Network ]==================================================================== ============================================================================= [+] Added (very) early Aurora::IO::Net implementation [+] AuNet::EHostnameType [+] AuNet::EIPProtocol [+] AuNet::ENetworkError [+] AuNet::ETransportProtocol [+] AuNet::INetInterface [+] AuNet::INetSrvDatagram [+] AuNet::INetSrvResolve [+] AuNet::INetSrvSockets [+] AuNet::INetSrvWorkers [+] AuNet::INetWorker [+] AuNet::IPAddress [+] AuNet::IResolver [+] AuNet::ISocket [+] AuNet::IResolver [+] AuNet::ISocketBase [+] AuNet::ISocketChannel [+] AuNet::ISocketDriver [+] AuNet::ISocketDriverFactory [+] AuNet::ISocketServer [+] AuNet::ISocketServerDriver [+] AuNet::NetEndpoint [+] AuNet::NetError [+] AuNet::NetHostname (+implementation) ============================================================================= Protocol ]=================================================================== ============================================================================= [+] IProtocolInterceptor [+] IProtocolInterceptorEx [+] IProtocolStack (+implementation) ============================================================================= TLS ]======================================================================== ============================================================================= [+] ITLSContext [+] TLSProtocolRecv [+] TLSProtocolSend (+implementation) ============================================================================= IO Bug Fixes ]=============================================================== ============================================================================= [*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items) [*] Split IOPipeWork in into IOPipeProcessor header [+] IOPipeWork::GetBuffer (internal reallocation) [*] Harden against IAsyncTransactions without a loop source [*] Missing null `if (processor->listener)` in IOProcessor [*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits) [*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function. ============================================================================= Other ]====================================================================== ============================================================================= [+] Linux: LSSignalCatcher [+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL [*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers) [*] Bad ECC ctors ============================================================================= Known issues ]=============================================================== ============================================================================= > Linux net is nowhere near done > UDP socket emulation layer isn't implemented > Ciphersuite API is a stub > Private key API is a stub > ...therefore no TLS servers > Missing thread safety precautions under net > Net implementation is still beri early
218 lines
5.6 KiB
C++
218 lines
5.6 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuNetSocket.NT.cpp
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Date: 2022-8-16
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Author: Reece
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***/
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#include "Networking.hpp"
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#include "AuNetSocket.hpp"
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#include "AuNetEndpoint.hpp"
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#include "AuNetWorker.hpp"
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#include "AuIPAddress.hpp"
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#include "AuNetError.hpp"
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namespace Aurora::IO::Net
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{
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static NetError GetLastNetError()
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{
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NetError error;
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NetError_SetCurrent(error);
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return error;
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}
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Socket::Socket(struct NetInterface *pInterface,
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struct NetWorker *pWorker,
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const AuSPtr<ISocketDriver> &pSocketDriver,
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AuUInt osHandle) :
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SocketBase(pInterface, pWorker, pSocketDriver, osHandle)
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{
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}
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Socket::Socket(struct NetInterface *pInterface,
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struct NetWorker *pWorker,
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const AuSPtr<ISocketDriver> &pSocketDriver,
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const NetEndpoint &endpoint) :
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SocketBase(pInterface, pWorker, pSocketDriver, endpoint)
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{
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}
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Socket::Socket(NetInterface *pInterface,
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NetWorker *pWorker,
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const AuSPtr<ISocketDriver> &pSocketDriver,
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const NetSocketConnectMany &connectMany) :
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SocketBase(pInterface, pWorker, pSocketDriver, connectMany)
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{
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}
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Socket::~Socket()
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{
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CloseSocket();
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}
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void Socket::CloseSocket()
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{
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if (this->osHandle_ &&
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this->osHandle_ != -1)
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{
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::closesocket(this->osHandle_);
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this->osHandle_ = 0;
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}
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}
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void Socket::FinishConstructAsync()
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{
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if (!this->SendPreestablish())
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{
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SysPushErrorIO("Preestablish drop");
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return;
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}
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this->osHandle_ = ::WSASocketW(
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IPToDomain(this->remoteEndpoint_),
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TransportToPlatformType(this->remoteEndpoint_),
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IPPROTO_IP,
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nullptr,
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0,
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WSA_FLAG_OVERLAPPED
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);
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if (this->osHandle_ == -1)
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{
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this->SendErrorNoStream(GetLastNetError());
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return;
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}
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if (!this->PrepareConnectOperations())
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{
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this->bForceFailConstruct_ = true;
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return;
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}
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#if !defined(AURORA_IS_MODERNNT_DERIVED)
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this->osHandleOwner_->Init((int)this->osHandle_, (int)this->osHandle_);
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#endif
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}
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bool Socket::PrepareConnectOperations()
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{
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::setsockopt(this->osHandle_,
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SOL_SOCKET,
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SO_UPDATE_CONNECT_CONTEXT,
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nullptr,
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0);
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return true;
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}
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void Socket::UpdateNagleAnyThread(bool bDisableNagle)
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{
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}
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bool Socket::UpdateLocalEndpoint()
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{
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int iLen { (int)this->endpointSize_ };
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if (::getsockname(this->osHandle_, (sockaddr *)this->localEndpoint_.hint, &iLen) == -1)
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{
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SysPushErrorIO();
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return false;
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}
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DeoptimizeEndpoint(this->localEndpoint_);
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return true;
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}
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bool Socket::UpdateRemoteEndpoint()
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{
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int iLen { (int)this->endpointSize_ };
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if (::getpeername(this->osHandle_, (sockaddr *)this->remoteEndpoint_.hint, &iLen) == -1)
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{
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SysPushErrorIO();
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return false;
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}
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DeoptimizeEndpoint(this->remoteEndpoint_);
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return true;
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}
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bool Socket::TryBindAnyLocal()
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{
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struct sockaddr_in addr {};
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addr.sin_family = EIPProtocolIsValid(this->remoteEndpoint_.ip.ip) ?
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IPToDomain(this->remoteEndpoint_) :
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AF_UNSPEC;
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addr.sin_addr.s_addr = INADDR_ANY;
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addr.sin_port = 0;
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return ::bind(this->osHandle_,
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(SOCKADDR *)&addr, sizeof(addr)) == 0;
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}
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bool Socket::ConnectOverlapped()
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{
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DWORD dwNumBytes {};
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GUID guid = WSAID_CONNECTEX;
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LPFN_CONNECTEX lpConnectEx {};
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if (::WSAIoctl(this->osHandle_,
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SIO_GET_EXTENSION_FUNCTION_POINTER,
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&guid,
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sizeof(guid),
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&lpConnectEx,
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sizeof(lpConnectEx),
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&dwNumBytes,
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nullptr,
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nullptr) != 0)
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{
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SysPushErrorNet("Couldn't yoink extension function pointer");
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return false;
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}
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if (!TryBindAnyLocal())
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{
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SysPushErrorNet("Couldn't bind locally");
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return false;
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}
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bool bStatus = lpConnectEx(this->osHandle_,
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AuReinterpretCast<sockaddr>(this->remoteEndpoint_.hint),
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this->endpointSize_,
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nullptr,
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0,
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nullptr,
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&this->connectOperation.overlapped);
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return this->connectOperation.FinishOperation(AuSharedFromThis(),
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AuSPtr<INetWorker>(AuSharedFromThis(), this->ToWorker()),
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bStatus);
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}
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bool Socket::ConnectNonblocking()
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{
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return false;
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}
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bool Socket::ConnectBlocking()
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{
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return false;
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}
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bool Socket::MakeNonblocking()
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{
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u_long iMode { 1 };
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return ::ioctlsocket(this->osHandle_, FIONBIO, &iMode) == 0;
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}
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void Socket::Shutdown()
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{
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this->SendEnd();
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::shutdown(this->osHandle_, SD_BOTH);
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}
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} |