AuroraRuntime/Source/IO/Net/AuNetSocket.NT.cpp
Reece Wilson 67905a4192 [+] Network + Protocol + TLS - Initial Commit
=============================================================================
Network ]====================================================================
=============================================================================

[+] Added (very) early Aurora::IO::Net implementation
[+] AuNet::EHostnameType
[+] AuNet::EIPProtocol
[+] AuNet::ENetworkError
[+] AuNet::ETransportProtocol
[+] AuNet::INetInterface
[+] AuNet::INetSrvDatagram
[+] AuNet::INetSrvResolve
[+] AuNet::INetSrvSockets
[+] AuNet::INetSrvWorkers
[+] AuNet::INetWorker
[+] AuNet::IPAddress
[+] AuNet::IResolver
[+] AuNet::ISocket
[+] AuNet::IResolver
[+] AuNet::ISocketBase
[+] AuNet::ISocketChannel
[+] AuNet::ISocketDriver
[+] AuNet::ISocketDriverFactory
[+] AuNet::ISocketServer
[+] AuNet::ISocketServerDriver
[+] AuNet::NetEndpoint
[+] AuNet::NetError
[+] AuNet::NetHostname
(+implementation)

=============================================================================
Protocol ]===================================================================
=============================================================================

[+] IProtocolInterceptor
[+] IProtocolInterceptorEx
[+] IProtocolStack
(+implementation)

=============================================================================
TLS ]========================================================================
=============================================================================

[+] ITLSContext
[+] TLSProtocolRecv
[+] TLSProtocolSend
(+implementation)

=============================================================================
IO Bug Fixes ]===============================================================
=============================================================================

[*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items)
[*] Split IOPipeWork in into IOPipeProcessor header
[+] IOPipeWork::GetBuffer (internal reallocation)
[*] Harden against IAsyncTransactions without a loop source
[*] Missing null `if (processor->listener)` in IOProcessor
[*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits)
[*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function.

=============================================================================
Other ]======================================================================
=============================================================================

[+] Linux: LSSignalCatcher
[+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL
[*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers)
[*] Bad ECC ctors

=============================================================================
Known issues ]===============================================================
=============================================================================

> Linux net is nowhere near done
> UDP socket emulation layer isn't implemented
> Ciphersuite API is a stub
> Private key API is a stub
> ...therefore no TLS servers
> Missing thread safety precautions under net
> Net implementation is still beri early
2022-08-28 20:02:06 +01:00

218 lines
5.6 KiB
C++

/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AuNetSocket.NT.cpp
Date: 2022-8-16
Author: Reece
***/
#include "Networking.hpp"
#include "AuNetSocket.hpp"
#include "AuNetEndpoint.hpp"
#include "AuNetWorker.hpp"
#include "AuIPAddress.hpp"
#include "AuNetError.hpp"
namespace Aurora::IO::Net
{
static NetError GetLastNetError()
{
NetError error;
NetError_SetCurrent(error);
return error;
}
Socket::Socket(struct NetInterface *pInterface,
struct NetWorker *pWorker,
const AuSPtr<ISocketDriver> &pSocketDriver,
AuUInt osHandle) :
SocketBase(pInterface, pWorker, pSocketDriver, osHandle)
{
}
Socket::Socket(struct NetInterface *pInterface,
struct NetWorker *pWorker,
const AuSPtr<ISocketDriver> &pSocketDriver,
const NetEndpoint &endpoint) :
SocketBase(pInterface, pWorker, pSocketDriver, endpoint)
{
}
Socket::Socket(NetInterface *pInterface,
NetWorker *pWorker,
const AuSPtr<ISocketDriver> &pSocketDriver,
const NetSocketConnectMany &connectMany) :
SocketBase(pInterface, pWorker, pSocketDriver, connectMany)
{
}
Socket::~Socket()
{
CloseSocket();
}
void Socket::CloseSocket()
{
if (this->osHandle_ &&
this->osHandle_ != -1)
{
::closesocket(this->osHandle_);
this->osHandle_ = 0;
}
}
void Socket::FinishConstructAsync()
{
if (!this->SendPreestablish())
{
SysPushErrorIO("Preestablish drop");
return;
}
this->osHandle_ = ::WSASocketW(
IPToDomain(this->remoteEndpoint_),
TransportToPlatformType(this->remoteEndpoint_),
IPPROTO_IP,
nullptr,
0,
WSA_FLAG_OVERLAPPED
);
if (this->osHandle_ == -1)
{
this->SendErrorNoStream(GetLastNetError());
return;
}
if (!this->PrepareConnectOperations())
{
this->bForceFailConstruct_ = true;
return;
}
#if !defined(AURORA_IS_MODERNNT_DERIVED)
this->osHandleOwner_->Init((int)this->osHandle_, (int)this->osHandle_);
#endif
}
bool Socket::PrepareConnectOperations()
{
::setsockopt(this->osHandle_,
SOL_SOCKET,
SO_UPDATE_CONNECT_CONTEXT,
nullptr,
0);
return true;
}
void Socket::UpdateNagleAnyThread(bool bDisableNagle)
{
}
bool Socket::UpdateLocalEndpoint()
{
int iLen { (int)this->endpointSize_ };
if (::getsockname(this->osHandle_, (sockaddr *)this->localEndpoint_.hint, &iLen) == -1)
{
SysPushErrorIO();
return false;
}
DeoptimizeEndpoint(this->localEndpoint_);
return true;
}
bool Socket::UpdateRemoteEndpoint()
{
int iLen { (int)this->endpointSize_ };
if (::getpeername(this->osHandle_, (sockaddr *)this->remoteEndpoint_.hint, &iLen) == -1)
{
SysPushErrorIO();
return false;
}
DeoptimizeEndpoint(this->remoteEndpoint_);
return true;
}
bool Socket::TryBindAnyLocal()
{
struct sockaddr_in addr {};
addr.sin_family = EIPProtocolIsValid(this->remoteEndpoint_.ip.ip) ?
IPToDomain(this->remoteEndpoint_) :
AF_UNSPEC;
addr.sin_addr.s_addr = INADDR_ANY;
addr.sin_port = 0;
return ::bind(this->osHandle_,
(SOCKADDR *)&addr, sizeof(addr)) == 0;
}
bool Socket::ConnectOverlapped()
{
DWORD dwNumBytes {};
GUID guid = WSAID_CONNECTEX;
LPFN_CONNECTEX lpConnectEx {};
if (::WSAIoctl(this->osHandle_,
SIO_GET_EXTENSION_FUNCTION_POINTER,
&guid,
sizeof(guid),
&lpConnectEx,
sizeof(lpConnectEx),
&dwNumBytes,
nullptr,
nullptr) != 0)
{
SysPushErrorNet("Couldn't yoink extension function pointer");
return false;
}
if (!TryBindAnyLocal())
{
SysPushErrorNet("Couldn't bind locally");
return false;
}
bool bStatus = lpConnectEx(this->osHandle_,
AuReinterpretCast<sockaddr>(this->remoteEndpoint_.hint),
this->endpointSize_,
nullptr,
0,
nullptr,
&this->connectOperation.overlapped);
return this->connectOperation.FinishOperation(AuSharedFromThis(),
AuSPtr<INetWorker>(AuSharedFromThis(), this->ToWorker()),
bStatus);
}
bool Socket::ConnectNonblocking()
{
return false;
}
bool Socket::ConnectBlocking()
{
return false;
}
bool Socket::MakeNonblocking()
{
u_long iMode { 1 };
return ::ioctlsocket(this->osHandle_, FIONBIO, &iMode) == 0;
}
void Socket::Shutdown()
{
this->SendEnd();
::shutdown(this->osHandle_, SD_BOTH);
}
}