Reece Wilson
67905a4192
============================================================================= Network ]==================================================================== ============================================================================= [+] Added (very) early Aurora::IO::Net implementation [+] AuNet::EHostnameType [+] AuNet::EIPProtocol [+] AuNet::ENetworkError [+] AuNet::ETransportProtocol [+] AuNet::INetInterface [+] AuNet::INetSrvDatagram [+] AuNet::INetSrvResolve [+] AuNet::INetSrvSockets [+] AuNet::INetSrvWorkers [+] AuNet::INetWorker [+] AuNet::IPAddress [+] AuNet::IResolver [+] AuNet::ISocket [+] AuNet::IResolver [+] AuNet::ISocketBase [+] AuNet::ISocketChannel [+] AuNet::ISocketDriver [+] AuNet::ISocketDriverFactory [+] AuNet::ISocketServer [+] AuNet::ISocketServerDriver [+] AuNet::NetEndpoint [+] AuNet::NetError [+] AuNet::NetHostname (+implementation) ============================================================================= Protocol ]=================================================================== ============================================================================= [+] IProtocolInterceptor [+] IProtocolInterceptorEx [+] IProtocolStack (+implementation) ============================================================================= TLS ]======================================================================== ============================================================================= [+] ITLSContext [+] TLSProtocolRecv [+] TLSProtocolSend (+implementation) ============================================================================= IO Bug Fixes ]=============================================================== ============================================================================= [*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items) [*] Split IOPipeWork in into IOPipeProcessor header [+] IOPipeWork::GetBuffer (internal reallocation) [*] Harden against IAsyncTransactions without a loop source [*] Missing null `if (processor->listener)` in IOProcessor [*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits) [*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function. ============================================================================= Other ]====================================================================== ============================================================================= [+] Linux: LSSignalCatcher [+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL [*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers) [*] Bad ECC ctors ============================================================================= Known issues ]=============================================================== ============================================================================= > Linux net is nowhere near done > UDP socket emulation layer isn't implemented > Ciphersuite API is a stub > Private key API is a stub > ...therefore no TLS servers > Missing thread safety precautions under net > Net implementation is still beri early
133 lines
4.5 KiB
C++
133 lines
4.5 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuNetSocketServerAcceptReadOperation.NT.cpp
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Date: 2022-8-22
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Author: Reece
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***/
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#include "Networking.hpp"
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#include "AuNetSocketServer.hpp"
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#include "AuNetSocket.hpp"
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#include "AuNetEndpoint.hpp"
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namespace Aurora::IO::Net
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{
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SocketServerAcceptReadOperation::SocketServerAcceptReadOperation(NetInterface *pInterface,
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SocketServer *pParent) :
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pInterface_(pInterface),
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SocketServerAcceptReadOperationBase(pParent)
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{
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}
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void SocketServerAcceptReadOperation::Destroy()
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{
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if (this->pWatch_)
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{
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this->pWatch_->StopWatch();
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}
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}
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bool SocketServerAcceptReadOperation::DoTick()
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{
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this->Pretick(); // TODO: send soft error
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return true;
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}
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bool SocketServerAcceptReadOperation::InitOnce()
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{
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auto pWaitHandle = AuMakeShared<Loop::LSHandle>(this->pParent_->ToPlatformHandle(), -1);
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if (!pWaitHandle)
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{
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return false;
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}
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this->pWatch_ = this->pParent_->ToWorker()->ToProcessor()->StartSimpleLSWatchEx(pWaitHandle,
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AuSPtr<IIOSimpleEventListener>(this->pParent_->SharedFromThis(), this),
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false);
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return bool(this->pWatch_);
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}
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bool SocketServerAcceptReadOperation::Pretick()
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{
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auto &localAddress = this->pParent_->GetLocalEndpoint();
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char addressRemote[64];
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socklen_t addressLength { this->pParent_->endpointSize_ };
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this->nextSocket =
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::accept(this->pParent_->ToPlatformHandle(),
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(sockaddr *)addressRemote,
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&addressLength);
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if (this->nextSocket == -1)
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{
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return false;
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}
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// Yoink factory and create driver
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auto pFactory = this->pParent_->GetFactory();
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if (!bool(pFactory))
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{
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SysPushErrorNet("Socket missing factory");
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return false;
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}
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auto pNewDriver = pFactory->NewSocketDriver();
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if (!bool(pNewDriver))
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{
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SysPushErrorNet("Socket factory failed to provide a new instance ahead of server acceptance");
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return false;
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}
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// Create socket
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this->nextSocketPtr = AuMakeShared<Socket>(this->pInterface_,
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this->pParent_->ToWorkerEx(),
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pNewDriver,
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(AuUInt)this->nextSocket);
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if (!bool(this->nextSocketPtr))
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{
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// TODO: schedule retry
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SysPushErrorNet("Couldn't allocate a socket");
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::close(this->nextSocket);
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return false;
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}
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// Preinit
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if (!nextSocketPtr->SendPreestablish())
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{
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SysPushErrorNet("Couldn't preestablish next socket");
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return false;
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}
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// brrrrrrrrrr
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AuMemcpy(this->nextSocketPtr->remoteEndpoint_.hint, addressRemote, addressLength);
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this->nextSocketPtr->UpdateLocalEndpoint();
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this->nextSocketPtr->remoteEndpoint_.transportProtocol = this->nextSocketPtr->localEndpoint_.transportProtocol = this->pParent_->localEndpoint_.transportProtocol;
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// Deoptimize (sockaddr -> binary) endpoints
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UpdateNextSocketAddresses();
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// Start the channels
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this->nextSocketPtr->DoMain();
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// And we don't need this reference anymore...
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this->nextSocketPtr.reset();
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return true;
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}
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void SocketServerAcceptReadOperation::UpdateNextSocketAddresses()
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{
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SysAssert(this->nextSocketPtr);
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#if 0
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this->nextSocketPtr->endpointSize_ = this->pParent_->endpointSize_;
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AuMemcpy(this->nextSocketPtr->localEndpoint_.hint, &this->addresses_[0], this->pParent_->endpointSize_);
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AuMemcpy(this->nextSocketPtr->remoteEndpoint_.hint, &this->addresses_[16 + this->pParent_->endpointSize_], this->pParent_->endpointSize_);
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#endif
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DeoptimizeEndpoint(nextSocketPtr->remoteEndpoint_);
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DeoptimizeEndpoint(nextSocketPtr->localEndpoint_);
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nextSocketPtr->remoteEndpoint_.transportProtocol = nextSocketPtr->localEndpoint_.transportProtocol = this->pParent_->GetLocalEndpoint().transportProtocol;
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}
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} |