66 lines
1.6 KiB
C++
66 lines
1.6 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: ProcessSectionFileMapView.NT.cpp
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Date: 2022-08-09
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Author: Reece
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***/
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#include <Source/RuntimeInternal.hpp>
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#include "ProcessSectionFileMapView.NT.hpp"
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#include "ProcessSectionView.NT.hpp"
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namespace Aurora::Process
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{
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ProcessSectionFileMapView::~ProcessSectionFileMapView()
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{
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Unmap();
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}
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ProcessSectionFileMapView::ProcessSectionFileMapView(AuUInt uAddress, HANDLE hSection) :
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uAddress(uAddress),
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hFileSection(hSection)
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{
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}
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void ProcessSectionFileMapView::Unmap()
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{
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if (AuExchange(this->bIsDead_, true))
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{
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return;
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}
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if (this->uAddress)
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{
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::UnmapViewOfFile((PVOID)this->uAddress);
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this->uAddress = 0;
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}
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AuWin32CloseHandle(this->hFileSection);
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}
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bool ProcessSectionFileMapView::Flush(AuUInt offset, AuUInt length)
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{
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return ::FlushViewOfFile(this->GetPointer(offset), length);
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}
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AuUInt ProcessSectionFileMapView::GetBaseAddress()
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{
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return this->uAddress;
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}
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AuUInt ProcessSectionFileMapView::GetAddress(AuUInt offset)
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{
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return this->uAddress ? this->uAddress + offset : 0;
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}
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AuUInt8 *ProcessSectionFileMapView::GetBasePointer()
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{
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return AuReinterpretCast<AuUInt8 *>(this->uAddress);
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}
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AuUInt8 *ProcessSectionFileMapView::GetPointer(AuUInt offset)
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{
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return this->uAddress ? AuReinterpretCast<AuUInt8 *>(this->uAddress) + offset : 0;
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}
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} |