Jamie Reece Wilson
8944d8bd16
[+] IAsyncTimerCallback [+] ETickType.hpp [+] EWorkPriority.hpp [+] static IThreadPool::GetSelfIOProcessor() [+] static IThreadPool::GetSelfIONetInterface() [+] static IThreadPool::GetSelfIONetWorker() [-] [Source/Async/]AsyncRunnable.hpp [*] Begin encapsulating WorkerPId_t [*] WorkerPId_t no longer take strong pointers to prevent leaks given that these identifiers are copied and kept alive everywhere
41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: IWorkItemHandler.hpp
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Date: 2021-11-1
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Author: Reece
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***/
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#pragma once
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namespace Aurora::Async
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{
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struct IWorkItemHandler
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{
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struct ProcessInfo
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{
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inline ProcessInfo(bool finished) : type(finished ? ETickType::eFinished : ETickType::eFailed) {}
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inline ProcessInfo(ETickType type) : type(type) {}
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inline ProcessInfo(const AuList<AuSPtr<IWorkItem>> &blockedBy) : type(ETickType::eSchedule), waitFor(blockedBy) {}
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// ...
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ETickType type;
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AuList<AuSPtr<IWorkItem>> waitFor;
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AuUInt32 reschedMs {};
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AuUInt64 reschedNs {};
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AuUInt32 reschedClockAbsMs {};
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AuUInt64 reschedClockAbsNs {};
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AuUInt64 reschedSteadyClockAbsNs {};
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AuSPtr<IO::Loop::ILoopSource> pLoopSource {};
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// @hideinitializer
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IThreadPool *pool;
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};
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virtual void DispatchFrame(ProcessInfo &info) = 0;
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/// A really terrible name for the overloadable method that serves as the critical failure callback
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/// This may run from any thread
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inline virtual void OnFailure() {};
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inline virtual void *GetPrivateData() { return nullptr; }
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};
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} |