Reece
99c5e1fa65
[*] Split up Aurora Async [*] Split Async app into seperate ThreadPool concept [*] Fix various OSThread bugs and tls transfer issues [*] Set default affinity to 0xFFFFFFFF [*] Update Build script [+] Add AuTuplePopFront [+] New Network Interface (unimplemented) [*] Stub out the interfaces required for a better logger [*] Fix Win32 ShellExecute bug; windows 11 struggles without explicit com init per the docs - now deferring to thread pool [*] Update gitignore [*] Follow XDG home standard [*] Refactor some namespaces to use the shorthand aliases [*] Various stability fixes
33 lines
803 B
C++
33 lines
803 B
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: Jobs.hpp
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Date: 2021-11-1
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Author: Reece
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***/
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#pragma once
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namespace Aurora::Async
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{
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template<class Info_t = AVoid, class Result_t = AVoid>
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struct FJob
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{
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using InfoType_t = Info_t;
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using ResultType_t = Result_t;
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AuFunction<void(const Info_t &, const Result_t &)> onSuccess;
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AuFunction<void(const Info_t &)> onFailure;
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};
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using FVoidJob = FJob<AVoid, AVoid>;
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template<class Info_t = AVoid, class Result_t = AVoid>
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struct CJob
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{
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using InfoType_t = Info_t;
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using ResultType_t = Result_t;
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void(* onSuccess)(const Info_t &, const Result_t &);
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void(* onFailure)(const Info_t &);
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};
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} |