AuroraRuntime/Include/Aurora/Console/Hooks/Hooks.hpp
Reece 99c5e1fa65 A pretty large patch not worth breaking up into separate commits
[*] Split up Aurora Async
[*] Split Async app into seperate ThreadPool concept
[*] Fix various OSThread bugs and tls transfer issues
[*] Set default affinity to 0xFFFFFFFF
[*] Update Build script
[+] Add AuTuplePopFront
[+] New Network Interface (unimplemented)
[*] Stub out the interfaces required for a better logger
[*] Fix Win32 ShellExecute bug; windows 11 struggles without explicit com init per the docs - now deferring to thread pool
[*] Update gitignore
[*] Follow XDG home standard
[*] Refactor some namespaces to use the shorthand aliases
[*] Various stability fixes
2021-11-05 17:34:23 +00:00

32 lines
1.0 KiB
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: Hooks.hpp
Date: 2021-6-9
Author: Reece
***/
#pragma once
#include "IConsoleSubscriber.hpp"
#include "ITextLineSubscriber.hpp"
namespace Aurora::Console::Hooks
{
AUKN_SYM void AddSubscription(const AuSPtr<IConsoleSubscriber> &subscriber);
AUKN_SYM void RemoveSubscription(const AuSPtr<IConsoleSubscriber> &subscriber);
using LineHook_cb = std::function<void(const ConsoleMessage &string)>;
/// @deprecated wont ever remove
/// Most c++ styleguides would have you chuck an IConsoleSubscriber in your app somewhere
AUKN_SYM void AddFunctionalHook(LineHook_cb hook);
/**
* Hijacks the UTF-8 input line processor coming from the consoles.
* Call with an empty interface pointer to reenable command processing
*
* Requires AsyncApp or RuntimePump() calls
*/
AUKN_SYM void SetCallbackAndDisableCmdProcessing(const AuSPtr<Hooks::ITextLineSubscriber> &subscriber);
}