AuroraRuntime/Source/Async/GroupState.cpp
Reece 99c5e1fa65 A pretty large patch not worth breaking up into separate commits
[*] Split up Aurora Async
[*] Split Async app into seperate ThreadPool concept
[*] Fix various OSThread bugs and tls transfer issues
[*] Set default affinity to 0xFFFFFFFF
[*] Update Build script
[+] Add AuTuplePopFront
[+] New Network Interface (unimplemented)
[*] Stub out the interfaces required for a better logger
[*] Fix Win32 ShellExecute bug; windows 11 struggles without explicit com init per the docs - now deferring to thread pool
[*] Update gitignore
[*] Follow XDG home standard
[*] Refactor some namespaces to use the shorthand aliases
[*] Various stability fixes
2021-11-05 17:34:23 +00:00

35 lines
795 B
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: GroupState.cpp
Date: 2021-11-1
Author: Reece
***/
#include <RuntimeInternal.hpp>
#include "Async.hpp"
#include "GroupState.hpp"
namespace Aurora::Async
{
bool GroupState::Init()
{
this->cvWorkMutex = AuThreadPrimitives::ConditionMutexUnique();
if (!this->cvWorkMutex)
{
return false;
}
this->cvVariable = AuThreadPrimitives::ConditionVariableUnique(AuUnsafeRaiiToShared(this->cvWorkMutex));
if (!this->cvVariable)
{
return false;
}
this->eventLs = Loop::NewLSEvent(false, false, true);
if (!this->eventLs)
{
return false;
}
return true;
}
}